http://www.mediafire.com/download/r6rii ... .fafreplay
Replay vault was throwing a fit... Noticed two odd things
1 - Is it just me or were the T1 Aeon Interceptors WAY too strong? Might just be me being paranoid and crap, but those seriously wrecked my UEF ones, and also beat F/Bs later on.
2 - Fatboy's Air Staging function appears to be broken. I checked in the normal game and it's working fine, but not in Balance Testing. Odd no?
Balance wise things look great. The new Flack is powerful, the new Gunships are nicely done, and Aurora get totally boned to hell once Strikers get in range (How it SHOULD be).