Changelog version 3629.14:
DISCLAIMER: these changes are meant for testing, and not to be considered final.
Air changes:
- UEF t1 bomber fire duration = 2 (from 2.5)
- T3 bombers : buildtime reduced to 7200 (1 minute) ; they now deal a frontloaded damage before dealing damages over time:
Cybran : 1400 damages + (175 * 8 over 4 seconds) = 2800 total
Seraphim : 1600 damages + (175 * 8 over 4 seconds) = 3000 total
UEF : 1800 damages + (175 * 8 over 4 seconds) = 3250 total
Aeon : 2050 damages + (175 * 8 over 4 seconds) = 3450 total
Ahwassa : 8000 damages + (375*8 over 4 seconds) = 11000 total
- Sera T3 bomber : speed = 18 (the others have 16 speed), to make up for the lack of t3 gunships and / or t3 torp bomber. They are bombers specialists.
- Air Experimentals : buildtime adjusted to same value as mass cost to be more in line with land exp builtimes.
Land changes:
- range of Sera t3 tank main guns adjusted to 24 (instead of 23)
- Sera SCU range upgrade gives a small range bonus to overcharge (+5 = 30, while main gun recieves + 10 = 35).
Naval changes:
- Veterancy fine tuning: T1 naval units are worth 2 xp (instead of 1) ; t2 naval units are worth 4 xp (instead of 3), Destroyers = 5 xp (instead of 3) ; t3 naval units are worth 8 xp (instead of 6), Battleships = 10 xp (instead of 6).
- Frigate veterancy : 6 instead of 8.
- Sera t3 subs veterancy = 16 (from 12)
- Tempest veterancy = 32 (from 30)
- Megalith naval role slightly enhanced due to higher cost (it costs 45000 mass) : water speed modifier = 1.4 (from 1.25) ; torpedo damage = 25 (from 20) for 375 DPS (instead of 300), torpedo range = 64 (from 45) so that it will fire them when torpedo focus fire is used on naval targets instead of staying at land weapon range and not shoot
Small tweaks:
- SCU and ACU kills give 8 xp (from 6)
- fix bp for cybran t2 air support factory so that they don't have weird colour when zoomed out
- Aeon Battleship muzzle salvo delay of 2nd gun adjusted to the same value as the main guns (0.1)
Attempt at changing a balanced but useless upgrade:
- UEF ACU : nano upgrade replaced by something similar to the UEF SCU area damage upgrade with moderate costs: 720 mass ; 900 buildtime 22500 energy , 1.5 AOE (no range change).