jkleli wrote: It seemed that the role of the unit was being changed, along with a myriad of other units,
Only units that are not made are changed so they can be into the game. Think of what you've used a year ago, and what you use now..
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jkleli wrote: It seemed that the role of the unit was being changed, along with a myriad of other units,
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
Ze_PilOt wrote:Only units that are not made are changed so they can be into the game. Think of what you've used a year ago, and what you use now..
Golol wrote:it doesnt change it drastically. i have never seen any difference in engymod and normal games.
if you have 30-40 engis around a t3 factory i think paying 3000 for another factory or 800( dont know t3 nornal fac mass cost) isnt much of a difference.
same for t2.
the only change it does is that you can get tech far from your base easier but that doesnt happen often.
by just keeping to play the game like always youre no at a disadvantage
jkleli wrote:...Mass-for-mass t3 bots have always been better than exp's sure. But the limiting factor was the production. You would not be able to spam t3 bots without an enormous investment in factories and drones. Now you don't have to invest in factories and drones, so t3 spam is easier, and therefore more powerful. It isn't all about mass-for-mass.
Why in the hell would anybody even build a spiderbot anymore? Now that mass producing t3 is so viable, you can just run it over with t3 bots.
This "land unit spam" play is a lot of fun, but that is what the T1 stage is all about! I think the way the game changes in the t2 and t3 stage is awesome!(less units, unit placement is more important)
Why in the hell would anybody even build a spiderbot anymore?
VoiceofReason wrote:jkleli wrote:...Mass-for-mass t3 bots have always been better than exp's sure. But the limiting factor was the production. You would not be able to spam t3 bots without an enormous investment in factories and drones. Now you don't have to invest in factories and drones, so t3 spam is easier, and therefore more powerful. It isn't all about mass-for-mass.
Why in the hell would anybody even build a spiderbot anymore? Now that mass producing t3 is so viable, you can just run it over with t3 bots.
This "land unit spam" play is a lot of fun, but that is what the T1 stage is all about! I think the way the game changes in the t2 and t3 stage is awesome!(less units, unit placement is more important)
I agree with this guy 100%
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