I would also be cautious for buffing Aeon navy too much. They are not under-powered. They are under-rated. Here is a run down on the three different matchups, and how Aeon would counter.
vs SeraphimSeraphim Destroyer (poorly microed) >> Kite with Aeon Destroyer to use firing range disparity. Get Battleship ASAP.
Seraphim Destroyer (well microed) >> Counter with massed T1 and T2 Subs. The T1 subs are useful because they do more DPS, and are offered some protection by the T2 Sub torpeedo defence. (Aeon Subs have better defence then Cybran), >> Alternative counter is to use Frigate spam and Aeon destroyer to close range - mitigating the firing inaccuracies, with point blank fire (not highly recommended).
Seraphim Cruiser >> Counter with Vespers (T2 Subs). Sneak around the destroyer firing line and take them out.
Seraphim T3 Submarine >> Counter with T2 Mobile shield spam, and T2 Subs >> Alternatively, bring a Battleship into range and then use T3 Torpeedo bomber or Battleship ground fire >> Alternatively, thwart T3 Sub by avoiding all naval units, and use only hovercraft.
Seraphim T3 mobile shield >> Counter with T3 Shield Absolver.
Seraphim Battleship >> Counter with Torpeedo Bombers, Hover Tank spam, Submarines, or microed destroyers at close range. Smother fire with T2 mobile shield spam.
vs UEFT1 Subs >> Counter with T2 Sub
Destroyer >> Counter with T2 Sub, or Aeon Destroyer using range disparity.
Cruiser >> Thwart with Aeon Cruiser and counter with Destroyer, Sub or Battleship.
Coopers (Torpeedo Boat) >> Counter with Destroyer or Battleship direct fire. >> Alternatively, counter with T2 mobile shield spam and T2 Submarines.
Bulwark (Shield Boat) >> Counter with T3 Shield Absolver
**This unit is exclusive to Aeon, and will destroy the UEF's main advantage.Adlantis Submarine >> Counter with T2 mobile shield and T2 submarine
Battlecruiser >> Counter with Torpeedo bombers, Battleship or Submarines of any kind (it's ASW capabilities are not that great, and it's AA is non-existant).
Battleship (not escorted) >> Counter with Torpeedo bombers, Air to ground, and Submarines
Battleship (fully escorted) >> Pray!
... No seriously, counter all the above simultaniously, and preferably with a nuke as well >> Alternatively, counter with standoff and manouver. Try to isolate the Battleships from the escorts, and use speed. Get equal battleship numbers, and close range. To exploit the Aeon Battleships higher DPS. (This is the most difficult challenge for Aeon navy)
Note - The key strength of the UEF navy is in the COMBINATION of units. Any particular unit if spammed is easily countered.vs CybranT2 Subs >> Equal with T2 Subs + T1 Sub spam
Destroyer >> Equal with Frigate spam, Destroyers, mobile shields and good micro
. Slugging it out at close range, will probably be necessary to counter the early stealth. Get Battleship ASAP.
Cruiser >> Counter with Destroyers and mobile shields
Stealth Boat >> Counter with Eye of Rianne, T3 intel structure.
** (This building defeats Cybran's main game on the water).Battleship >> Counter with Battleship and Destroyer.
Gunship >> Initially counter with Cruisers. In larger numbers, get hovering flak and mobile shield generators.
As you can see Aeon is qualified to destroy the fleets of every other faction. As Aeon units are very good, but have a single focus. A sucessful counter consists in a combination, rather than a single unit.Great Things About the Aeon Fleet1. They get a T1 AA boat with meaningful AA. Whereas every other T1 naval AA is token only. Attack boats can actually bring down planes.
2. They are complemented with a full range of amphibious land units.
3. They have a missile ship, which is a totally awesome bombardment unit.
4. They have the Tempest. Which is not only a great battleship. It is also a naval facoty with no roll off time. So when assisted, it can churn out units faster than anything else on the water.
5. Their Shield Absolver (which BTW is a hover unit) will totally mitigate any attempts at shield countermeasures, on the water. Which makes the Aeon fleet even more deadly.