Nombringer wrote:At the end of the day an FX update will always be a good thing for the game, I have some free time at the moment and I'll see if I have the skills to tone some down.
I think an FX update IS needed, but maybe not THIS one.
What are people's opinion on an FXbupdate in general? Personally I believe it's a great idea, the FX are slightly old, and new FX gives a REALLY good impression of the game being worked on and improved. (On the PA forums people still talk about it as simply a balance MOD -_-)
I tried to look into it, the system is very clever, with randomization of fx and sizes, but it's quite complicated to figure out what values to change to tune down the fx. Here are things you can try to do :
1) tone down the explosions a lot and keep them (especially the particle / debris, that would be best).
2) remove the second explosion that occurs when the death animation of the bots ends, that would be much better (or tune it down so that it's just a small flash and not a second super big explosion).
3) if you can't, just remove all explosions and keep only the improved fx for the weapons would be already a great improvement over the stock fx
4) no matter what, the fire animation for the trees needs to be removed. Not only is the fire much less realistic thant the default animation, but also when the ACU spawn, the trees are not blown off properly.
I hope you can achieve this at least partlmy, or someone else, otherwise, it's sadly better to remove everything.