The T2 mobile shield.

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Re: The T2 mobile shield.

Postby Ze_PilOt » 02 Jun 2013, 16:15

Aeon need shields on water, so it's intended yes.
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Re: The T2 mobile shield.

Postby Ithilis_Quo » 02 Jun 2013, 18:40

I thing that idea of this path is making aeon more balance on hight rating. How many player is playing aeons on 1800+ rating? Not so many, and answer why is beacset they are sux againt good player. Dont has nothing on T2 phase, obsidian by cost of 2 pilars is sux, shild is extremly expensive. Originaly aeon shild was many time better like UEF, so dont comapre it. some path in past was change it and then aeo lose theyr only way how cross T2 phase.

Asmylum before has 5000 shild, so take down energy make it similar like it was before -> usefull
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Re: The T2 mobile shield.

Postby salmaafshan » 10 Jun 2013, 11:36

Ah ok... thanks and sorry :)
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Re: The T2 mobile shield.

Postby Nombringer » 10 Jun 2013, 11:51

Ithilis_Quo wrote:I thing that idea of this path is making aeon more balance on hight rating. How many player is playing aeons on 1800+ rating? Not so many, and answer why is beacset they are sux againt good player. Dont has nothing on T2 phase, obsidian by cost of 2 pilars is sux, shild is extremly expensive. Originaly aeon shild was many time better like UEF, so dont comapre it. some path in past was change it and then aeo lose theyr only way how cross T2 phase.

Asmylum before has 5000 shild, so take down energy make it similar like it was before -> usefull


In English please? I'm not trying to troll you. I actually can't understand a lot of it. :shock:
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Re: The T2 mobile shield.

Postby Ithilis_Quo » 10 Jun 2013, 23:04

Nombringer wrote:In English please? I'm not trying to troll you. I actually can't understand a lot of it. :shock:


Im realy sorry, i try translate it

I think that the idea of improving Aeon Shield is do Aeons more poise in comparison with other factions. When you look at how many top players on leader of the first 50 plays majority Aeons? It's not very big number, and the reason is that Aeons are terrible fraction against a good player . Aeons have nothing good to T2, Obsidian for cost approximately two Pillars is bad. The shield is extremely expensive (it costs 144 +300 mass / on energy) Blaze is waste of mass on land. Aeons originally had a shield with was many times better like UEF, had 5000 hp, but any path from past has changed it and Aeon have lost their only ability that is bridged through the T2 phase. So that the Aeon shield can not be compared with that shield that has UEF. Becase its diferent army, and position. Now when the shield has lose 1200hp that this energy cost decrease make it similar like it was before -> useful.
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Re: The T2 mobile shield.

Postby roxanne111 » 12 Jun 2013, 06:36

salmaafshan wrote:Ah ok... thanks and sorry :)


soory for what???
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Re: The T2 mobile shield.

Postby sasin » 12 Jun 2013, 22:25

Ithilis_Quo wrote:
Nombringer wrote:In English please? I'm not trying to troll you. I actually can't understand a lot of it. :shock:


Im realy sorry, i try translate it

I think that the idea of improving Aeon Shield is do Aeons more poise in comparison with other factions. When you look at how many top players on leader of the first 50 plays majority Aeons? It's not very big number, and the reason is that Aeons are terrible fraction against a good player . Aeons have nothing good to T2, Obsidian for cost approximately two Pillars is bad. The shield is extremely expensive (it costs 144 +300 mass / on energy) Blaze is waste of mass on land. Aeons originally had a shield with was many times better like UEF, had 5000 hp, but any path from past has changed it and Aeon have lost their only ability that is bridged through the T2 phase. So that the Aeon shield can not be compared with that shield that has UEF. Becase its diferent army, and position. Now when the shield has lose 1200hp that this energy cost decrease make it similar like it was before -> useful.


What he's saying is basically:

I think that the point of this balance patch is to make aeon more viable for top-level players. Very few of the top 50 players play aeon because it isn't good when you are going up against a top player. Aeon's T2 lacks good options: the obsidian is bad compared to 2 pillars, the shield is expensive (it costs 144 +300 mass / on energy), and the blaze is a waste of mass on land. Aeon originally had a shield which was many times better [than?] UEF, but somewhere along the line of balancing that advantage was removed. That advantage was Aeon's only at T2. So, its shield should not be compared with UEF's shield, because it is a different faction, and the shield plays a more important role in Aeon. Now, becuase the shield has lost so many hitpoints, the energy cost decrease makes it actually useful like it used to be.

It is probably a lot easier for native English speakers to understand Ithilis_Quo so I thought I'd try to help out :).
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