3626 Changelog.

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Re: 3626 Changelog.

Postby Ze_PilOt » 30 May 2013, 07:51

don't comments changes in this thread please, it make it impossible to tracks things.
Also : replays needed.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: 3626 Changelog.

Postby Ze_PilOt » 30 May 2013, 09:16

- Snipers : Speed to 3 (was actually already 3 for aeons).
Less accurate when moving. (the low damage mode of the seraphim snipe is still 100% accurate).
Allowed to fire to "ALLUNITS" again (to fix the fact that they knew what radars blips are).

- Buildtime of percy/brick decreased by 25% (so 6000, 25 % increase instead of 50% of the first test).
- Buildtime of all T3 arties increased by 25% (6000 from 4800).

- Obsidians have no AOE anymore.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: 3626 Changelog.

Postby Ze_PilOt » 03 Jun 2013, 22:07

- New FX

tweaks to rhino :
Rhino :
Health = 1850 (from 1150)
MaxSpeed = 2.9 (from 3.2)
Damage = 25 (from 16 : From 64 dps to 100 dps).
BuildCostEnergy = 1980 (from 990)
BuildCostMass = 297 (from 198)
BuildTime = 1320 (from 880)
Veteran level : 7/14/21/28/35 from 6/12/18/24/30


For all strat subs : standard nuke price
BuildCostEnergy = 1350000 (from 1764000)
BuildCostMass = 12000 (from 16800)
BuildTime = 324000 (from 453600)

Sera Battleship Nuke cost:
BuildCostEnergy = 1350000, (from 1920000)
BuildCostMass = 12000 (from 19200)
BuildTime = 324000 (518400)

Nano-Repair System :
BuildCostEnergy = 52500 (from 225000)
BuildCostMass = 1750 (from 3000)
BuildTime = 875 (from 2800)

- UEF strat sub : tac missile range increased to 175 (from 128), missile hp increased to 3 (from 2), because it shoots only one missile at a time
- Aeon strat sub : tac missile range increased to 175 (from 128), missile hp increased to 3 (from 2), because it shoots only one missile at a time
All : - range reduced to 90-410 (from 128-1024)

Cybran Strategic sub has stealth + TAC range increased to 200 (from 150)
Range reduced to 90-410 (from 128-1024)

Restoration Field:
Radius = 22 (from 15)
Rapid Restoration Field :
Radius = 30 (from 25)

Refracting Chronotron Amplifier :
AdditionalDamage = 400 (from 300)
BuildCostMass = 3500 (from 4500)

Enhanced Sensor System :
BuildCostEnergy = 10000 (from 12500)
BuildCostMass = 400 (from 750)
BuildTime = 500 (from 625)

Reducing aurora TargetCheckInterval.

Seraphim Sniper randomness when moving to 0.8 for snipers.

Obsidian chargeTime = 0.1 from 0.4
AoE : 0.2
Shield recharge start time = 3 seconds from 1 second.

Damage friendly off for snipers.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: 3626 Changelog.

Postby Ze_PilOt » 13 Jun 2013, 21:32

-Rhino, Ilshavoh, Riptides, Blazes : target Tech 3, tech 2 then Tech 1 instead of Tech 1 then tech 2 then tech 3.
- Tweaking aurora handling (reverting turnate to 120)
- UEF nano : 1200 mass / 44 800 energy / 1400 buildtime, 60 regen.

This is the release candidate 1 : Unless someone has a big concern, it will be the final patch.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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