Blaze speed to 4 (from 3.7)
Yanzyne (T2 hover tank) speed up to 4.
so uef and cybran hover tank not speed 4? -sorry no
Aeon blaze muzzle velocity up to 45 (from 40) - didn't test this one but sound reasonable
Aeon T2 mobile shield energy consumption decreased to 75 (from 125). -would see more of this unit ok, cause mobile shield nerf sounds reasonable too.
yes its tech2 but its still usable and should be at tech3. other factions mobile shields should be changed also otherwise its a nerf for seraphim and uef. (their mobile shields get less useful compared to aeon)
Obsidian is op with this change, bots still can kite them, and hover tank is intended for raiding not direct encounter with army or to be used vs tech2 bots
obsidian is the aeon's answer for tech2bots -> lower bots speed from 3.6 to 3.2 like in diamond mod.
this also makes blaze and other hover tanks more usefull
"why speed change: slower units, like Obsidian will be more usefull and less likely to be KITED.
Bots would be still the 2nd fastest tech2 land units this way and still can be used to raid/kite.
Obsidian speed is 2.9 or 3.0 with this little difference aeon tech2 should become way less 'strain'."
Aurora speed is 3.1 less vulnerable to tech2 bots, aurora gets better also.
Aurora - faction difference, maybe acceptable, need more test(when aurora gets in numbers are exceptionally good without this change)
Sniper bot doesn't need to deploy. - i made brick/percival but i never catch up obv, and if u use titan/loyalist they just die from like 2-3shot
and this way they can kite GC Monkeylord and Ythotha. also never heard of a 'sniper' that fires on the move and hits
Cybran ACU base regen to 17. -good but should be 15 like it was. still almost twice(*1.7) regen than other acu, yes its paper thats because its cybran acu.
Cerberus DPS (damage = 10 from 11). --yes better good job.
Percival and brick Builtime increase to 7200 (from 4800).
Continental (T3 transport) shild energy consumption = 400 (from 250)
Atlantis max speed =2.8 (from 2.5) - better but its a carrier so it shouldnt be where it has to run away. imo pointless
Atlantis AA Aoe = 1.5 (from 0)- better but its a carrier not some aa atack ship imo pointless
please try in the next version the hoplite/mongoose speed change from 3.6 to 3.2 like in diamond mod.Heath normalized to 3599 levels mongoose 900, hoplite 650 -this optional to make up for speed balance