by Plasma_Wolf » 08 Mar 2014, 21:48
Adding t2 PDs is a bad idea. Then the reclaim isn't worth he trouble, certainly not in the setup of turtling/rushing that we want. A simple failed attack is going to be a massive turning point, so storming the t2 defended reclaim isn't an option. Taking your time with MMLs is also not an option because when you're done killing the t2 PD, other people will have their armies ready to keep you out. In essence, at least 2 T2 armies are going to replace the defended area. Then the reclaim is even less available.
The reclaim isn't really worth it if you have to spend so much on getting it. The only way to make it more enciting, is by adding more reclaim. But then it starts all over again.
So, I think that it is best to keep the reclaim in the middle at this level. The it's worth fighting for, in the beginning, but it's still an option to stay in your base and turtle (if there is some reclaim nearby the base, it can even be a bit closer to the centre), let the others waste their units on the reclaim and then have a go at the even larger wreckage field.