Krapougnak: that's exactly what I did.
I don't have the supcom/bin folder because I downloaded only FA from Steam. I don't have the original Supcom installed on my PC.
Forged Alliance Forever Forums
Moderator: Morax
Krapougnak wrote:[b]
[u]If you want to release your map to the public : add all your new textures .dds files inside your new map folder.
Combo wrote:Krapougnak wrote:[b]
[u]If you want to release your map to the public : add all your new textures .dds files inside your new map folder.
Edit: Learned through trial and error that to upload to the map vault the .dds texture file name needs to match the map name, e.g. if your map is called goodmap then the texture should be called goodmap.dds and placed in the same folder as your map.
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