biass' maps thread 2018

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Re: biass' maps thread 2018

Postby Franck83 » 17 May 2018, 22:32

Nice, love the crystals ;) !
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Re: biass' maps thread 2018

Postby biass » 30 May 2018, 07:19

I have some more screens of the coop map.
Do note that any unit pictured is a wreck until i explicitly say otherwise.

Image
Image
Image
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Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
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Re: biass' maps thread 2018

Postby keyser » 30 May 2018, 09:34

random thought, most likely not the good place too.
Would it be possible to make a script where some wreck would get back to live ? as if it was zombie robot. Could be fun in some coop map.
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Re: biass' maps thread 2018

Postby biass » 30 May 2018, 09:45

LICKI already regenerated reclaim in his maps he made a long time back, unsure about actual units though. If you can find unit wrecks in the code somewhere you can probably just replace it with said unit after a timer.

But yes, not the place :P
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Re: biass' maps thread 2018

Postby Farmsletje » 30 May 2018, 09:48

i see a severe lack of evergreen textures
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need to give him some time to blossom into an aids flower
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Re: biass' maps thread 2018

Postby Lionhardt » 16 Jun 2018, 13:44

Great colors on that coop map, biass!
Help me make better maps for all of us, visit my Mapping Thread.

Maps needing gameplay feedback:
Spoiler: show
[list updated last: 31.1.2018]

(maps available in the vault)

- Hexagonian Drylands
- Fervent Soil and Torrid Suns
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Re: biass' maps thread 2018

Postby biass » 17 Nov 2018, 09:07

Well i had an editor crash and lost a moderately large amount of work on that crystal map. 15 x 20km mp

I'll humor you with this but hey i'm probably not gonna work on it again for a while.

Image

QNA

Q: Hey biass X part in the middle looks busted
A: i know.

(EDIT): ayo fuckinnnnn JOKE still had some stuff left open in photoshop so not too much lost to be honest. mostly decal work, and some textures. updated the pic

Maybe i will do it again later but im still gonna go and get dinner so uh peace
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Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
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Re: biass' maps thread 2018

Postby Lionhardt » 20 Nov 2018, 22:12

I ctrl+S at least once a minute because of that shit...


Those snake shaped rifts look very cool, btw,
Help me make better maps for all of us, visit my Mapping Thread.

Maps needing gameplay feedback:
Spoiler: show
[list updated last: 31.1.2018]

(maps available in the vault)

- Hexagonian Drylands
- Fervent Soil and Torrid Suns
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Re: biass' maps thread 2018

Postby biass » 21 Nov 2018, 00:26

I used to save a lot, but I admit it has been a little while since I worked on anything:s
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Petricpwnz wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
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Re: biass' maps thread 2018

Postby Morax » 21 Nov 2018, 06:44

You could just use the ozonex editor where that shit does not happen 8-)
Maps are important for FAF!

My Map Design & Feedback Thread
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