Golol wrote:engineer build speed barely matters.
90% of the time i would have 100% of my ressources used with sevral left over engies.
if you go first air and first bomber you wont have much ressources after that you need so much buildpower.
and a slow building saves you ressources because you have less engis that you barely need
i read it. the last sentence i do not understand. "a slow building saves you ressources because you have less engis that you barely need".
of course the engineer build speed is not all that matters in the beginning. you barely have mass. thats why you have to start with some engies to spread out to claim stuff. and here comes the crux: if you want to harass the enemy early on, you can not do this without building some engies before that. but that takes more time when the animation is so slow. aftr the engies are out, you make the air you want. meanwhile the enemy is building some attack units while you are done with the 3rd engi...
but some are saying "yesss.. the jester is such an awesome pain in the ass, you do good in a slow animation"
but therefore i wrote what i wrote above...
"if you go first air and first bomber you wont have much ressources after that you need so much buildpower."
i do not understand. if i go first for whatever but not engies then i do not have any mass i can spend. am i supposed to command my commander around in the first minutes? or do you think with the first two bombers you bomb the enemy back to the stoneage?
anyway, this does just mater in the first minutes. after that, you spam your engies if you need so much with the ground fab. the air fab is not making any animation later on, they just lift off..