Looking for a certain flavor of heavy PD

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Looking for a certain flavor of heavy PD

Postby stardust » 23 May 2018, 01:41

Howdy folks!

I've been tinkering with the idea of a naval units battlepack for some time, but only recently have I put nose to grindstone and gotten anything done. Sprouto over on the LOUD Project's discord server has given me some pointers and answered a couple questions I had, and have something for myself that seems to work very nicely. I have expanded the naval tech tree of all four factions a fair bit by borrowing units from various mods - the Antares unitpack, Future Battlefield and Xtreme Wars in particular, with a handful from others, such as the Blackops series of mods. Works nice!

So now I have all these cool awesome warships, to appease my inner admiral, at least until a space mod really takes off ala TA Final Frontier style. However, with all this mobile firepower, there's not much in the way of counters aside from masses of T2 artillery, a combat air patrol, and garrison units. I was thinking back to Total Annihilation - the Core had a Doomsday Machine structure that had a big powerful and fairly long-range heavy laser, and a medium and light laser for close-in work. Has anyone ever put any thought into a heavy defensive T3 structure for each faction that has more than a single weapon on it? Like a garrison structure of some sort. Something that would allow it to fend off a variety of units at once, but can still be brought down by, say, a concentrated airstrike or cruise missiles? Total Mayhem has a Perses, but for some reason the guns on it don't fire. There was another one I remember playing with, but can't find it now... may have been in LOUD mod. But both of those were UEF. From a balance standpoint, it could be quite expensive and/or time-consuming to build, and perhaps eve not be able to be built too close to one another.

Anyone have any thoughts?
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Re: Looking for a certain flavor of heavy PD

Postby vongratz » 23 May 2018, 04:13

Curiously for years Im developing an aero naval mod too.The T3 point def Ive utilized, for Cybrans, is a huge laser I think from the 4th dIMENSION, If my memoir is good.Image
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Re: Looking for a certain flavor of heavy PD

Postby stardust » 24 May 2018, 02:25

Cool man, thanks. I will look into that one.

Anyone else have any suggestions?
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Re: Looking for a certain flavor of heavy PD

Postby Rowey » 24 May 2018, 14:46

if you are taking Units from other mods have u asked the mod creators for permission to use them ?
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Re: Looking for a certain flavor of heavy PD

Postby stardust » 25 May 2018, 03:38

Not YET, but I fully intend to, if I ever put it out there. I can't take credit for any of their work, that's not how I roll. All I'm doing is collecting various units into a single mod package. Fear not! I ain't one to steal others' works.
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Re: Looking for a certain flavor of heavy PD

Postby Uveso » 25 May 2018, 08:09

stardust wrote:Not YET, but I fully intend to, if I ever put it out there.

I am sorry, but permission denied for the following mods:

BlackOpsFAF-ACUs
BlackOpsFAF-Unleashed
BlackOpsFAF-EXUnits
Total Mayhem
Experimentals Wars
Orbital Wars
XtremWars
Smart Tactical Missiles
Nuclear Repulsor Shields
Quantum Resource Generators
Ninja Reclaim Drones
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Re: Looking for a certain flavor of heavy PD

Postby keyser » 25 May 2018, 09:32

i'm curious, what would happen if you use an unit without asking or after negative answer ?
especially when you don't do it in order to "take the credit instead of someone else", but as if you take FAF as an open-source project (and re-use work of other, to improve FAF overall).
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Re: Looking for a certain flavor of heavy PD

Postby Uveso » 25 May 2018, 20:31

@keyser:

that's simple. If you steal my work you have to deal with my lawyer.
Your mod/map/work with stolen content will be deleted from the vault/forum and your account will be banned.

It also doesn't matter if you write "unit x is from Autor y".
It's the same then stealing a car and write on the roof "This cas was stolen from Mr.xyz"
Do you think its ok to drive it now ?

FAF is a open source project, but mods are not.
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Re: Looking for a certain flavor of heavy PD

Postby keyser » 26 May 2018, 00:29

hmm i've already took a map from the vault (wonder) changed it, and upload it (wonder NA).
which make me a thief, i guess i should be banned then.

also you analogy is not correct, it would me more : you build the car from scratch. I look at it, like it, then i use my superpower and duplicate it. Then i change it a bit, i tweak it, and i put a sign on it : free to use. So everybody can drive with it.

edit : i'm also curious, as of why you do a mod. Is it in the intend to sell it (in which case i can understand you don't want people to copy it), in the intend to get fame/hype (same), in the intend to have fun (because you like coding mod) or in intend to improve FAF overall by giving people 1 more tool to play with and improve it ?
also i can understand that you don't want your unit to end up into the latest "nAzy ReWorK mOd", but i guess it would be banned anyway.
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Re: Looking for a certain flavor of heavy PD

Postby stardust » 26 May 2018, 02:14

Uveso wrote:
stardust wrote:Not YET, but I fully intend to, if I ever put it out there.

I am sorry, but permission denied for the following mods:

BlackOpsFAF-ACUs
BlackOpsFAF-Unleashed
BlackOpsFAF-EXUnits
Total Mayhem
Experimentals Wars
Orbital Wars
XtremWars
Smart Tactical Missiles
Nuclear Repulsor Shields
Quantum Resource Generators
Ninja Reclaim Drones


Duly noted, thank you.

Does anyone else have any suggestions? Seeing as I'm only tinkering for my own enjoyment at this point.
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