Currently, unit manager for restricting units is a bit limited and it lucks a few features for making FAF game more interesting. Especially for those who wants to test their skills on usage of specific units against humans or AI opponents. That's way I started working on new version of Unit Manager. So far I had good collaboration/ideas from IceDreamer (aka AeonCleanse) and I would like to share status on this project and get feedback from you all as well.
List of features:
- old restrictions presets (no game-enders, no air, no nukes, etc.)
- new restrictions presets (no TMLs, no mobile arty, no engineering stations/drones)
- visualization of restricted units (see gray-out icons)
- visualization of restricted commanders' upgrades
- visualization of units introduced by active mods (e.g. Antares Pack, BlackOps, TotalMayhem)
- grouping units by faction, air, land, navy, eco, support, other
- grouping upgrades by their locations on ACUs and SCUs
- restricting units using restrictions presets
- restricting units by individually selecting them
There a few things that I need to finish and test but I'm making good progress and I would like to get feedback from you all.
If everything goes well, this Unit Manager will be in the 3652 patch or in the next one
[EDIT] the new Units Manager has been added to upcoming patch and it is avaivable for testing in FAF beta
Here are screenshots of both versions 1.5 and 2.0: