just had a look at the editor. Really impressed with the progress. Looks like it can actually be used now. Great!
I have a request though: Can you make map scrolling with WASD keys possible?
Edit:
Actually, could you or somebody who has already figured out the editor make a few tutorial videos on it? I am having a hard time understanding you decal tool with the resource browser and the decal type field right now. (But on that note I really like the fact that you can stretch decals rather than only scaling them!)
Edit2:
Suggestion For the move, rotate and scale tool: Currently you have to select the tool, select the object and then click ON the arrow/ ring/ box to manipulate the object. That is bad for work flow speed. Better make it like in the official editor: Holding down the hotkey for the tool activates a mode. You can now manipulate the object in that mode without having to place your cursor onto the object.
Do you know what I mean? Kind of hard to put into words. If not just open the official editor and compare how for example decals manipulation works there compared to your editor.
My suggestion: If W is held down make it act like M is held down in official editor (which would be pressing on the yellow box in the center of the decal in your editor). If E is held down make it act like R is held down in official editor (which would be pressing on the green ring around the decal in your editor). If R is held down make it act like S is held down in official editor (which would be pressingon the yellow box in the center of the decal in your editor).
Notice I am distinguishing from selecting the mode by pressing W,E,R and holding down the respective key.