ColonelSheppard wrote:CopyyyCattt wrote:I suggested making it viable to spam Static AA if one does not want to go air for exmaple.
I suggest making it viable to spam pointdefences if someone doesnt want to go land for example.
You got land, navy, air.
Air Ground
Air Navy
Ground Air
that stops working at some point, you cannot effectivly fight a flak - shield - GC combo with air, as well as you cant fight cruiser + shields after they reached critical mass
but at the same moment you cant fight air with ground at some point, because you get a mass attempt to snipe your commander or you get mexes killed with gunships all over the map
you need everything land and air (and navy) at some point, if you want to play landonly, then there is a toogleable option in the lobby
The thing is you are making my point yet again.
Navy is obviously useless on Land only maps and on many maps with little water it is either useless or rarely useful.
Land is the same only the other way around but since there are little maps with water mass there is little chance for land to be completely useless but none the lass in many cases land tanks are very limited int their use or only hover tanks or amphibious units are useful.
Like you yourself explained air is always a must have.Why? Because the best counter for air is more air.
Sure if the other player has same amount of air and some mobile AA then he is gonna have an advatage but this does not negate the fact that mobile AA and especially fighters are over powered.
either fighters are too powerful or static AA is not powerful enough(does not have enough range for cost for most map sizes/does not have enough dps for cost or both).
This actually limits the variety in the game because you cannot for example on certain maps pull off a static AA spam while going land only.
A unit or unit type is accepted as over powered when it must be almost always built to win and if it restricts the building of other units and variety of play in general.This is what mobile AA and especially fighters are.
The game would be more varied if you could and should go on some maps naval land and air, on some naval and air, on some land and air, on some static AA and land and on some Static AA and sea.
Atm the last two are not viable which not only makes the game less varied but also blurs the lines between gunships and bombers.