less stable broadband connection

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less stable broadband connection

Postby Pac_king » 25 Jul 2013, 23:03

Dear FA team

First off thanks for FA forever, many good games have been had with my pals recently. Keep up the good work

Gentlemen, could you please consider an improvement for those of us that occasionally have 5 second blips on our broadband? Ie be a little forgiving and whack a few try/catch/retry loops giving us a few seconds to recover or even 2 mins to reboot our router?

Yes I know that the forged alliance game itself offers to 'wait' or kick etc, but this is rendered of no value, because the faforever tcp drop means there's no way to wait. Once it's gone it's gone. Even if for a second it would appear

Here's a test for you. Play a game, pull out the network cable for 1 Second and then plug it back in. Connection is permanently lost. Gone, end, boom, tears, anger, misery, (you get my point).

soul destroying when this happens an hour into an 8 player game

Your patience and understanding appreciated.

From one of your monthly PayPal contributing supporters ;)

All the best
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Re: less stable broadband connection

Postby Landy81 » 27 Jul 2013, 19:43

I'd like to 2nd this suggestion, countless games have been ruined where the game remains live for all but one players connection has popped momentarily.

Would greatly appreciate it if this could be looked at and addressed in an update.

Thanks

Alan
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Re: less stable broadband connection

Postby Ze_PilOt » 27 Jul 2013, 20:25

Without access to FA code, it's not possible.

However, it should not cut your connection. I've did the test (by turning off my router), it's resumed.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: less stable broadband connection

Postby Pac_king » 27 Jul 2013, 20:29

Thanks for the reply and test

Curious, as when i try I get an immediate 'Tcp host closed' dialog pop up from faforever and that is the end of the story

However I will retest and provide some more info if it helps?
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Re: less stable broadband connection

Postby Ze_PilOt » 27 Jul 2013, 20:38

Yes. FAF will close almost immediately, not FA. I was talking of FA.

It's TCP vs UDP, nothing I can really do about it either.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: less stable broadband connection

Postby rootbeer23 » 27 Jul 2013, 20:52

you can increase the tcp timeout.
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Re: less stable broadband connection

Postby Ze_PilOt » 27 Jul 2013, 20:54

I'm using an high-level API and don't have much control over that.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
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Re: less stable broadband connection

Postby BRNKoINSANITY » 27 Jul 2013, 20:56

I have rejoined a game after 4.5 minutes before where we had a 4v4 and needed multiple router resets to get a connection online. As long as no one kicks you I suppose you could rejoin after an infinite amount of time as long as you don't exit the game.
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Re: less stable broadband connection

Postby ColonelSheppard » 27 Jul 2013, 21:46

yes, as long as you dont change your IP and no-one kicks you you can reconnect
(depending on whats the exact cause for your DC it can happen that you get a new IP)
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Re: less stable broadband connection

Postby Pac_king » 27 Jul 2013, 23:17

Once again thanks for everyone's replies

I feel maybe the change of external ip must be the issue here but I'm not sure.

I will retest and report back to the group
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