Valki wrote:Voodoo wrote:I played 2 rankeds yesterday vs TAG_ROCK and Blackheart. Both said it's not possible to win vs aeon. We played the cold place and moonlight or so. Rock played cybran and blackheart played UEF. So if you don't believe me you can ask all top 50 players, they will tell you the same. Ok you said they are imballenced in team games but a 2vs2 is just 2x 1vs1.
Just curious, not skeptical as I play Aeon myself (at 850), what makes Aeon so good?
They have a kiting Aurora tank, which outrages all other T1 tanks. Their units typically combine high firepower with low armour and long range. So their units are protected by distance. their shield generators may be small, but they soak up a lot of damage. They have the Obsidian tank which does admirably against anything from T1 to T3. They have the second best point defence systems, and the best mobile flak units. A good portion of their army hovers, so they are much more capable with amphibious operations. They have good air control with the Swift Wind, and even better control with the Corona and the Restorer. They have one of the best land experimentals. The GC.
Everything within the Aeon arsenal works well together. The Infinity Class cruisers have excellent AA, and the Shard T1 AA boat is the only water based unit with credible AA in T1. The Exodus class destroyers do good damage, at long range, and the Omen Class Battleship has the highest speed and damage output of any Battleship (although it has the shortest range). This makes the Omen the most competent Battleship for killing Destroyers and Battle Cruisers. They also have the Torrent Class missile ship, which is unique to this faction, and the Keffer Class aircraft carrier, which can spam out ASF and Solace Torpeedo Bombers.
As for strategic weaponry, Aeon will dominate the field. The Emissary T3 artillery unit is the most accurate, and will always find its mark. Thanks to The Eye of Ryanne Optical Facility. The Eye gives Aeon a distinct intel advantage in the late game phase. They can always find in hit the most vunerable places. They have the Paragon, which then allows them to construct limitless numbers of anything.
They have a teleporting SCU, which thanks to the Eye, will be able to find the most vunerable places. It has an AoE gun, which will make short work of engineer spam, or anything short of T3.