Proposed balance changes (I have facts)

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Re: Proposed balance changes (I have facts)

Postby Supreme321 » 27 Jan 2013, 06:59

I'm still trying to figure out how man made it into space when it took us 3 pages to figure out how a torp bomber works. :roll: :geek: :roll:

P.S. t3 torp bombers are still not an effective counter to cruisers with their costs even if it is a one hit kill they only cost 350 less mass and 37000 energy.

Which comes out to be: (THIS IS MY REASONING FOR THE IMBALANCE [BY THE WAY THE BOLD ARE THE IMPORTANT FACTS])

1 mass = 150 energy

T3 Torp:

55000 energy/150 = 366.67 mass
1650 mass + 366.67 = 2016.67 mass equivalent units

t2 torp:

4800 energy/150= 32
32 mass + 240 mass = 272 mass equivalent units

t3 torp vs. t2 torp:

2016.67/272 = 7.414 t2 torps/t3 torp
7.414 * 750 damage per t2 torp = 5560.66 mass equivalent damage of 2 torp/t3 torp
((5560.66-4000)/5560.66) *100 = 28.066 percent efficiency of t2 torp bombers over t3 torp bombers in damage per cost

t2 cruiser:

18000 energy/150 = 120 mass
120 mass + 2000 mass = 2120 mass equivalent units
2925 health per cruiser/750 damage per t2 torp = 3.9 torps (rounded to four) * 272 mass equivalent units = 1088 mass equivalent units of t2 torp/cruiser
*difference between a cruiser and t3 torp bomber is not very much (meaning less efficiency per unit)
2016.67 vs 2120
*difference between a cruiser and t2 torp bomber is very large (meaning more efficiency per unit)
1088 vs 2120

- pink commander :ugeek:
Ze_PilOt wrote:Once it's done, I will give a little preview thingy so you can test and break it :)
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Re: Proposed balance changes (I have facts)

Postby ColonelSheppard » 27 Jan 2013, 12:31

yeah.. T3 MIGHT by slightly underpowered, so keep it for the next season and purpose it then
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Re: Proposed balance changes (I have facts)

Postby eXivo » 16 Feb 2013, 11:52

Supreme321 wrote:engage distance: 50-->75

That will make it easily microable, and be able to drop torps and back away without ever getting into aa range
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