make nuke interception with air an offense?

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Re: make nuke interception with air an offense?

Postby ZLO_RD » 23 Dec 2017, 11:49

Strogo wrote:What was that?

Spoiler: show


Also ZLO mentioned SupCom 1 and I made some tests there.

Spoiler: show


on 1rst video nuke reacts with aeon TMD.
Edit: afaik all nukes not just can collide with TMD thingy that aeon TMD spits out, but also get attacted to it, even t4 nuke does

i don't know what the point of testing collisions with air in supcom 1. afaik if nuke collides with unit it will explode no matter what, that will only help against projectiles that can damage nuke.
so this does not happen anymore : https://www.youtube.com/watch?v=5tuLUyKMWik
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Re: make nuke interception with air an offense?

Postby Strogo » 23 Dec 2017, 13:18

ZLO_RD wrote:
on 1rst video nuke reacts with aeon TMD.
Edit: afaik all nukes not just can collide with TMD thingy that aeon TMD spits out, but also get attacted to it, even t4 nuke does


Yeah I was thinking about tmd but couldn't belive that nuke collision model is so big. But probably you are right, as there are no other objects near the missile.:

Spoiler: show
Image


next frame:

Spoiler: show
Image


ZLO_RD wrote:i don't know what the point of testing collisions with air in supcom 1. afaik if nuke collides with unit it will explode no matter what, that will only help against projectiles that can damage nuke.


Yep I knew that fact. Just misunderstood your post about supcom 1 and hp values. Thought you meant that nuke started hitting planes in Sc:fa and you don't have same problem in sc1 because air has different hp values or smth. Nvm then.
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Re: make nuke interception with air an offense?

Postby Exotic_Retard » 23 Dec 2017, 15:48

aeon tmd doesnt deflect nukes in equilibrium :>
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