Othuum Siege Tank /w Chain-Lightning

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Re: Othuum Siege Tank /w Chain-Lightning

Postby IceDreamer » 04 Mar 2015, 17:51

OK I've done a bit of fiddling with how this lightning system works, cut down some long-winded and redundant code, and shifted it much closer to how I want it to work. My version will have the classic "Shift some DPS to the main gun", so 100 each for the side cannons from 150, and the main gun to 200 DPS.

When there are available chain targets, 50% of the damage is diverted to the chain effect, then split among the number of chains. If there are no chain targets in range, the gun simply does all 200 DPS (800 Damage blast) to a single target. So you can have, randomly, 800 damage spread between 1, 2, 3, or 4 targets, with a minimum of 400 damage ever going to the primary target.

Once Resin gives me the OK, I'll put it up on the vault for everyone as V0.2
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Re: Othuum Siege Tank /w Chain-Lightning

Postby Resin_Smoker » 04 Mar 2015, 18:25

Do it
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Re: Othuum Siege Tank /w Chain-Lightning

Postby Resin_Smoker » 04 Mar 2015, 18:26

Legion Darrath wrote:Moved to mods.


Thank you, now this thread will be all but invisible.
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Re: Othuum Siege Tank /w Chain-Lightning

Postby Man_At_Arms » 04 Mar 2015, 20:29

Nope.
No new units added, atleast not without forcing a vote from everybody who plays.
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Re: Othuum Siege Tank /w Chain-Lightning

Postby Aulex » 04 Mar 2015, 20:44

Man_At_Arms wrote:Nope.
No new units added, atleast not without forcing a vote from everybody who plays.

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Re: Othuum Siege Tank /w Chain-Lightning

Postby IceDreamer » 04 Mar 2015, 23:20

OK V2 is up guys :) Have fun with Othuum: Prism Tank Edition :D
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Re: Othuum Siege Tank /w Chain-Lightning

Postby Legion Darrath » 05 Mar 2015, 00:01

Resin_Smoker wrote:
Legion Darrath wrote:Moved to mods.


Thank you, now this thread will be all but invisible.


There's a shadow topic in general discussion, anyone interested in this discussion will find it there.
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Re: Othuum Siege Tank /w Chain-Lightning

Postby Resin_Smoker » 05 Mar 2015, 00:37

IceDreamer wrote:OK V2 is up guys :) Have fun with Othuum: Prism Tank Edition :D


i'll write a proper script tomorrow if you'd like. I can make it so it forks the lightning and the damage only passes to another unit if there is excess.

Resin
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Re: Othuum Siege Tank /w Chain-Lightning

Postby Resin_Smoker » 05 Mar 2015, 00:38

Legion Darrath wrote:
Resin_Smoker wrote:
Legion Darrath wrote:Moved to mods.


Thank you, now this thread will be all but invisible.


There's a shadow topic in general discussion, anyone interested in this discussion will find it there.


Pointless
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Re: Othuum Siege Tank /w Chain-Lightning

Postby IceDreamer » 05 Mar 2015, 02:08

Resin_Smoker wrote:
IceDreamer wrote:OK V2 is up guys :) Have fun with Othuum: Prism Tank Edition :D


i'll write a proper script tomorrow if you'd like. I can make it so it forks the lightning and the damage only passes to another unit if there is excess.

Resin


The script is working 100% how it needs to... It needs no more changes except to balance-type stuff.
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