uploaded Notifications v4.2 v4 to the vaultdownload from the vault, press the
Server Search button to see it.
v4.1 is also in the vault, but the mod gets problems when units with tagged commands die. this is hotfixed in 4.2
adding a new functionality, requested by SetonsGrandPa:
a hotkey that tags a command, when it's executed, the player will receive a notification
when the startup time elapsed (default 60s), the new notification will add a key to the keybindings menu (F1)
when this key is used, all currently selected units get their currently last order tagged
in this case, the drop command was given, the hotkey pressed, and then another move order added
units can have multiple tagged commands, and further commands can be given to that unit without problems
ordering it to stop, or giving a command without keeping shift pressed will reset the tagged commands for the selected units
other changes:- small fixes in the mod framework
- adding an observer layer, notifications can subscribe to (only very few yet) functions and check paremeters/tables
- added observer notifications, these do not have a retrigger delay (because the real events don't have delays either, but they trigger only once for each event)