notifications!

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Moderator: Morax

Re: notifications!

Postby Darth_Google » 16 Nov 2016, 01:12

Morax wrote:Did the new patch make this mod not work for others as well?

Works for me. Do you get a 'missing dependency' error?
A useful guide for a newer players that i find a great success following to.

viewtopic.php?f=62&t=13336
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Re: notifications!

Postby Morax » 17 Nov 2016, 16:09

Darth_Google wrote:
Morax wrote:Did the new patch make this mod not work for others as well?

Works for me. Do you get a 'missing dependency' error?


I do, yes, but I updated the utility tools mod as well and don't know what else could be causing this issue...
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Re: notifications!

Postby jackherer » 17 Nov 2016, 16:47

I get why you look rusty past few days morax, you loose your notification reminder :D
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Re: notifications!

Postby jackherer » 17 Nov 2016, 16:51

To fix dependency mod issue,
- host a skirmish from C:\ProgramData\FAForever\bin
- Enable your mod start the game.
-Quit and relaunch faf

It worked for me
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Re: notifications!

Postby Ejsstiil » 04 Feb 2017, 15:10

really awesome mod, thank you for this great addition!

this is really great work!
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Re: notifications!

Postby singinwhale » 30 Jan 2018, 00:37

Not sure if this is still updated but I have an issue in the current version with the ingame menu for this mod. When I first enabled the mod and launched into a game it showed the ingame menu but in later games I could not manage to find the ingame menu. The notifications show up fine though and I can still edit the settings in the game.prefs, but still, its pretty annoying.
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Re: notifications!

Postby Myxir » 30 Jan 2018, 16:17

i'm not really maintaining this mod currently, but afaik there are no new problems due to patching.
you should be able to find the ingame menu via a small button (there are 3, the most right one)above where the notifications pop up
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Re: notifications!

Postby EntropyWins » 28 Aug 2019, 00:15

Great mod, including code structured well above the SupCom average!

I've added some new notifications and am wondering how to best go about this. Right now I just added them inside of the mod together with the rest. Is this what is intended or should I make my own mod that somehow plugs into this one? Is there a git repo (or other vcs) somewhere where I can add new stuff?

Edit: I accidentally wrote "well below" instead of "well above" >_>
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Re: notifications!

Postby Rikai » 01 Sep 2019, 15:14

EntropyWins wrote:I've added some new notifications and am wondering how to best go about this.

What did you add?
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