Forged Alliance Forever Forums
Moderator: Morax
IceDreamer wrote:Resin_Smoker's latest Bomber changes integrated. Personally I'm not so sure about these. In my testing, the Bombers behave better than aver before one second, then they fail to drop 9 times in a row. It's really very very odd, and I need way more people to try them out :/
IceDreamer wrote:I've had straight circling attacks fail multiple times in a row. Also, it seems to be worse when you attack something within the range. Yes, I'm not expecting it to drop immediately, but I do expect it to drop once it has flown over, looped around, and is on the second pass. It's very odd.
Also yeah I saw that video just today and noticed exactly that. Aurora are in a good place power-wise, but remember it was Blackheart who suggested this change in the first place, not to change the power level, but to change the way it is useless on some maps and OP on others (In his opinion).
V2 now live in the Vault.
Lobo
CameraLifetime = 20 (From 5)
CameraVisionRadius = 6 (From 5)
DamageRadius - 1.2 (From 1)
Aurora
Speeds to 3.0 (From 2.9)
FiringRandomnessWhileMoving = 0.4 (From 0.1)
Medusa
T1 Stun = 2.5 (From 3)
T2 Stun = 1.5 (From 2)
Mongoose
MuzzleVelocity = 30 (From 25)
Satellite
Health = 20000
Now takes Damage, still untargetable. Basically, now dies if used to block a Nuke.
Fatboy
DamageFriendly = false
Stops it from blowing up its own shield 80% of the time
Mavor
Explosion FX slightly too small, rescaled
Plan-B
Now the Energy Drain is turned on when built, preventing it haveing free Stealth
Corsair
MuzzleVelocity = 30 (From 35)
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