Huh, well, the big lightning is supposed to just flash quickly and then disappear immediately, as if it's basically a quick energy explosion, then there's a bit of a charge still left (which is the part of the effect that lasts a while after the unit is dead). I didn't think the initial lightning is too big because it's only there for like 1/6th of a second, I designed the explosion this way so it differs from the cybran one, which is already an electrical discharge-type of an explosion, so I needed to throw in a twist for the Seraphim one. Guess that's just a taste issue then
The plane falling down is indeed strange, don't know why it has a much larger explosion than it should. Will investigate.
Also, the ball of 2d light was never removed, so I can't re-add it. ^^