I am, in theory, working on mods again.
My first attempt was the bouncer shield. I can get it to bounce projectiles no problem, but I have been trying for, literally, years to get get a flat shield. I also worked on making the bounce work better than its current implementation. Yeah, that was a work in frustration. I know more now, but neither of those want to work.
So I moved on to trying to fix something in one of my oldest mods, the Advanced PD Turrets. One of them broke for some reason that I cannot figure out. The Aeon version will not fire a custom projectile.
I compared it to the UEF turret and nothing is different. They both should work.
I then pulled out all custom code and told it to use the standard T2 PD code in everything but its name. Still does not work.
https://drive.google.com/open?id=1utpSsDR0A28HwIUrvZjmjrvN-x_ERXL3https://drive.google.com/open?id=1KNblhXlkX5Fu4i-v_FgXYZarYniA_3deINFO: seiya_at3_abyss:Abyss:CreateProjectile: no projectile blueprint, doing instahit instead.This is one of the most annoying errors to get in the game. No feedback whatsoever, and even following the code projectiles use to get made, I cannot find where the BP is being lost.
Any help would be appreciated