Importing 3D models to blender then to supcom

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Re: Importing 3D models to blender then to supcom

Postby Franck83 » 08 Jan 2019, 00:14

Yes i thought you wanted humanoid robots.
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Re: Importing 3D models to blender then to supcom

Postby Franck83 » 08 Jan 2019, 00:17

Alliance of Heroes Mod is out ! Try it ! It's in the Mod Vault !
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Re: Importing 3D models to blender then to supcom

Postby CDRMV » 08 Jan 2019, 00:20

Here are Design Concepts for the Infantry Units for each Faction.

Humanoid Robots/Cyborgs for the Cybrans
Humanoid Soldiers/Exoskeleton Soldiers for the UEF
Humanoid Dronesoldiers for the Aeon
Humanoid Alien Soldiers with Seraphim like Armor design.
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Re: Importing 3D models to blender then to supcom

Postby CDRMV » 08 Jan 2019, 00:20

Yes that could be one for the Cybrans :)
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Re: Importing 3D models to blender then to supcom

Postby CDRMV » 08 Jan 2019, 00:22

That one could be for the UEF or Aeon
But I'm not sure

http://m.cadnav.com/mview-38990.html
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Re: Importing 3D models to blender then to supcom

Postby Franck83 » 08 Jan 2019, 00:22

Nice, just the texture to change.

And this one --> http://www.cadnav.com/3d-models/model-42064.html

With some retopo to 2k poly
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Re: Importing 3D models to blender then to supcom

Postby Franck83 » 08 Jan 2019, 00:24

Alliance of Heroes Mod is out ! Try it ! It's in the Mod Vault !
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Re: Importing 3D models to blender then to supcom

Postby CDRMV » 08 Jan 2019, 00:53

Yeah looks fantastic.
If you create these Animations for these Models, it would be good to export them as . sca too
Send me the. blend and the. sca file to me, when they are finished. :)

That one is a good UEF Soldier Model :)
http://m.cadnav.com/mview-37621.html

That one could be a good Cyborg Soldier for the Cybrans:
The Tank could be added for the UEF as an Tech 2 Advanced Gatling Tank :)
http://m.cadnav.com/mview-34010.html

Cybran Cyborg Woman Soldier:
http://m.cadnav.com/mview-22046.html

And finally a good design for an Aeon Dronesoldier:

http://m.cadnav.com/mview-22658.html
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Re: Importing 3D models to blender then to supcom

Postby DDDX » 12 Jan 2019, 13:31

holy crap those videos look awesome!!!
Check out my 2 maps: "Survival_Mayhem&BO_3d_v1" "Survival_Mayhem&BO_3d_RPG"
as well as my mod: "Survival Mayhem&BO balance"
-- let me know of any bugs or issues regarding those 3.
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Re: Importing 3D models to blender then to supcom

Postby Franck83 » 30 Mar 2019, 14:41

Finally succeed in retopo freedom gundam from 200k poly to 15k poly.

Since ACU are on 10-15k poly, we can use this model in a mod :) (after some work on textures)

It would be fantastic to add some fx on the wings and make this model both flying and walking.

Image
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