Advanced target priorities v1.1

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Re: Advanced target priorities

Postby Strogo » 22 Feb 2019, 15:35

Done
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Re: Advanced target priorities

Postby Strogo » 26 Feb 2019, 20:38

Slowly but surely =)

v 1.1

Image

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For those who changed mod files and added some presets:
Spoiler: show
Now there is only one table with settings (the one in orders.lua), so no need to change anything in misckeyactions.lua if you want to add new presets. Don't forget to copy your PrioritySettings table from order.lua before update

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Re: Advanced target priorities v1.1

Postby Uveso » 09 Mar 2019, 12:16

I would suggest this for EXP:
Code: Select all
EXP = "{categories.EXPERIMENTAL - categories.SATELLITE - categories.INSIGNIFICANTUNIT}"


You need "- categories.INSIGNIFICANTUNIT" to exclude units like xsl0402 (Unidentified Residual Energy Signature)
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Re: Advanced target priorities

Postby nine2 » 09 Mar 2019, 14:38

ThomasHiatt wrote:Mod vault doesn't work in the python client currently and shouldn't be trusted anyway.


... why are you saying that?
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Re: Advanced target priorities v1.1

Postby nagibayshen » 10 Aug 2019, 15:28

I have no user interface in game or just have black screen, if enabled this mod. But I fixed this bug just delete two rows in mod's file "\hook\lua\ui\game\orders.lua":
Code: Select all
local originalIsToggleMode = IsToggleMode
local originalUpdateToggleIcon = UpdateToggleIcon


Maybe it will help someone.
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Re: Advanced target priorities v1.1

Postby Quant » 02 Oct 2019, 15:44

Would it be possible to make a setting that targets anti air? This would be super nice for gunships and maybe bombers too.
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Re: Advanced target priorities v1.1

Postby vzorx » 24 May 2020, 02:35

how can i add strat bombers in this list?
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Re: Advanced target priorities v1.1

Postby keyser » 24 May 2020, 14:10

Minimal work would be to update : Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods\Advanced target priorities\hook\lua\ui\game\orders.lua
There is a table called priorityTables, you need to add a new priority there, with the good filter to target only the strat.
you also need to replace one of the value that are in buttonLayout, so you can click on your new priority when opening the UI.
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Re: Advanced target priorities v1.1

Postby TAO_MACHINE » 02 Jun 2020, 09:31

Hi!
How to add Mobile Missile Launcher? I want give an order my arty shoot in T2, T3 rocket units, when they will be in range.
And T2 Tactical Missile Launcher can shoot automatical when will see specified goal?
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