JanusEDIT

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JanusEDIT

Postby Mach » 12 Jan 2018, 05:00

Epic new JanusEDIT mod which adds Janus nuclear carpet bomber without removing T2 Janus.
Image

Disclaimer: not really nukes, just large aoe (32) and damage (10000 per bomb) bombs with nuke sfx. (I dont know how to replace its bombs with real nukes, seems complicated)
Increases costs/healthpoints/model size accordingly.
Has 2 rapid fire aa plasma beam cannons and shield dome. Dies to enough air though so better send some with it. Has free jamming too.

For some reason trees survive its nukes.
Last edited by Mach on 15 Jan 2018, 17:44, edited 1 time in total.
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Re: JanusEDIT

Postby EvanGalea » Yesterday, 06:01

after downloading it I have a new favourite unit.

features:

- drops bombs reliably and predictably
- can hoverbomb for a constant 1 nuke every 3 seconds (with little to no self harm)
- can outrange and dispatch hordes of asf with it's it's aoe battlecruiser lasers. Well timed nukes also work well
- can land in/hover around your base for a 70k shield with 420 regen.

put it in the real game pls
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Re: JanusEDIT

Postby Erich von Manstein » Yesterday, 06:48

add it as a UEF experimental unit
"Avoid enemy strength and attack his weakness instead" - Sun Tzu
My mod:
viewtopic.php?f=67&t=12864
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Re: JanusEDIT

Postby Mach » Yesterday, 17:44

It already is added as experimental unit?
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