will post here after testing, but i would prefer to contact you on slack next time if possible.
the limit of engineers consolidation is on purpose ? why does it change between different facto ? the number of level or something ?
can we have an explanation of different class ? eg : fighter, ardent, support and rogue
what does "train" button do ? doesn't seems to do anything (maybe just validate change ? in this case "ok" should be better)
the upgrade on the unit should take more time, when you increase the number you are doing at the same time. Right now, you can upgrade 1 or 12 level of upgrade with the same amount of time.
Also maybe show the % of the upgrade in a better way UI wise (like notify does or something similar)
i don't understand what does "Attack rating" do. doesn't seems to impact the dps at all.
Also maybe increase the price of unit overall, so you have less of them, and upgrading only few units become relevant, and you end up more easily with few upgraded unit with a gameplay like in a dota.
Also there is issue with height, gun range upgrade, and range upgrade from the specialization. you can have opponent unit in range of your unit but the unit won't fire, but as soon as you get close enough in range, you can get back in previous position while still firing and fire from there. I doesn't make a lot of sense.
will give you more feed back later.