HI dear modders,
It is cool to execute a area of effect damage buff from a power script. So now it's possible to execute all FX threads possible in sequence or not.
Ui --simcb(powerid)--> Unit.ExecutePower(powerid) --> poweridscript.OnCast.
If i can make and execute buffprints from my power scripts, if will be so easy to add powers of any kind without touching at the mod code.
Since i do not have the time to make all the powers fx, team work will become a dream. Everybody will be able to create their own powers, powers scripts and fx. Everything in one file per power.
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I hope you can see the supcom modding potential. Just HUGE !
Interactive and cooperative possibilities can be much improved. Imagine unique powers, unique auras, different for each faction. So team battles can be set to a new level of epicness.