Hi Franck83,
Okay thank you for the positive response.
To the bugs I will look into it and fix them.
For the Massreactor:
The main Idea was to give the Player a another way to get a stablised Massrate.
You know how annoying it can be to capure and build Massextractors on the map and defend it.
The Massreactor have two advantes for the Players and the AI.
Firstly you have an Masscreation Building which can build everywhere on the map without the Masssources.
Second The Massreactors are a helpfull way for the Player and the AI to get a sable Mass economy for the first Phases on a battle.
That means you can deal with other important things like to build a good base defense or an army.
Maybe I will decrease the Masscreation rate alittle bit If you want, but that was the mean Idea of it.
The disdvantages for the Massreactor are:
There are not Upgradable (Maybe later)
And there is a risk for a reactor explosion (Little area around the reactor)
Aeon Orion Tank:
Do you mean with damage Bonus for example a Damageradius or the Type?
He uses the same Projectile, like the Aeon Tech 2 Oblivion Defense.
About the Drones:
Here are two solutions to deal with them.
Make sure you use many Tech 3 Interceptors to wipe out the drones.
Or destroy the main Dronestation. (I have tested it that works perfecly all Drones will be destroyed.)
All in All thank you for your help.
Stay turned for news (I will publish an article soon with two big annoucements for the Mod
)
Best regards
CDRMV