Interesting, any chance this LandRatio value could become a game option?
I do recognize this 'assessment' when I'm too powerfull. It usually happens if you backup your short/mid-range defense (T3 PD + fatboy) with long range defense, specifically the Rapid Fire Artillery (mgubA31, mgubC31, mgubU31, mgubS31).
I haven't tested this with the current update, but before the 'kitchen sink' the AI would just build up experimentals until it felt strong enough to break this. That usually meant 20+ Colossus. (The assessment is correct though, a T3 army wont survive such a defense)
The next change, in my opinion, would be to give the AI the option to take it to the next level: if a 200 T3 bot army isn't powerfull enough, dump it and switch to full experimentals and/or arty and/or nukes. The same way a human player would do. To make this work the AI also has to work on getting enough income and buildpower. Maybe build ras-coms and/or Paragons as aggressive as any other unit? Because this is where the AI eventually loses: scalability and focus of economy, buildpower and attack force. Setting higher cheat values for the AI doesn't really do it.
The Sorian AI does this in a limited way, it keeps building nukes. Let it run long enough and there will be 40+ nukes per AI.
I know the Sorian AI just builds them around his base, turning it into a mess and making pathfinding a nightmare. That should be done differently.
Getting it to work elegantly with LOUD AI is probably difficult, but if you succeed it will become the scariest AI ever.
In my experience the amphibious armies are allright in my games. They only get stuck in the very late game (6+ hours).
Good to hear you're looking into it though.
I Just updated again and got a 'failed to download'.
The total download was 57 files. There's one file that failed.
Retried a couple of times as suggested. No luck.
Here's the log of a retry:
20-3-2018 00:50:10 - --'Check for Update(s)' selected
20-3-2018 00:50:11 - Connected to primary FTP server
20-3-2018 00:50:14 - Downloaded fciv.exe, Size = 84784 bytes
20-3-2018 00:50:16 - Downloaded fciv_Check_Auto.bat, Size = 54 bytes
20-3-2018 00:50:18 - Downloaded fciv_Main.xml, Size = 168871 bytes
20-3-2018 00:50:34 - Comparison of local and remote files complete
20-3-2018 00:50:34 - Number of game update files to download: 1
20-3-2018 00:50:35 - Connected to primary FTP server
20-3-2018 00:50:36 - doc/info.txt doesn't exist on FTP server, download aborted
20-3-2018 00:50:36 - Connected to primary FTP server
20-3-2018 00:50:37 - doc/info.txt doesn't exist on FTP server, download aborted
20-3-2018 00:50:38 - GameOptions check/update complete
20-3-2018 00:50:39 - Connected to primary FTP server
20-3-2018 00:50:41 - 'gamedata' directory cleanup complete
20-3-2018 00:50:42 - Connected to primary FTP server
20-3-2018 00:50:48 - 'maps' directory cleanup complete
20-3-2018 00:50:48 - 0 required update(s) successfully downloaded
20-3-2018 00:50:48 - 1 required update(s) failed to be downloaded
20-3-2018 00:50:48 - 0 other error(s) occurred during this update
20-3-2018 00:50:48 - Rerun the updater to complete the failed updates
20-3-2018 00:50:50 - 'root' directory cleanup complete
20-3-2018 00:50:50 - --'Check for Update(s)' completed
As allways, thanks for everything you've done sofar.