Ninja Reclaim Drones V18 for all game versions

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Ninja Reclaim Drones V18 for all game versions

Postby Uveso » 15 Sep 2016, 17:52

This is Ninja Reclaim Drones version 18 for all Supreme Commander game versions. Tested with (vanilla)1.5.3599, (steam)1.6.6, (FAF)1.5.3652+, Nomads
This mod supports Nomads.

Ninja Reclaim Drones <for all gameversions> v18
http://faforever.uveso.de/NinjaReclaimDrones(AllGameVersions)-V18.zip
DownloadSize: 228 KB, Unpacked: 576 KB


Author: Uveso


How to install:

UnZip the archive.

Copy the "NinjaReclaimDrones" folder from the Zip archive to:
"C:\...User...\My Games\Gas Powered games\Supreme Commander Forged Alliance\Mods\"

The right Filepath to the file "mod_info.lua" should be then:
"C:\...User...\My Games\Gas Powered games\Supreme Commander Forged Alliance\Mods\NinjaReclaimDrones\mod_info.lua"

Start the game, and activate inside the modmanger "Ninja Reclaim Drones".



This Mod adds the following 6 units and 5 buildings:

UEF Buildings:
UEF - TECH2 - LAND : Mess - (Drone Factory)

UEF Units build by factory:
UEF - TECH2 - LAND : Collector - (Reclaim Drone)

CYBRAN Buildings:
CYBRAN - TECH2 - LAND : Nod - (Drone Factory)

CYBRAN Units build by factory:
CYBRAN - TECH2 - LAND : Collector - (Reclaim Drone)

AEON Buildings:
AEON - TECH2 - LAND : Enli - (Drone Factory)

AEON Units build by factory:
AEON - TECH2 - LAND : Collector - (Reclaim Drone)

SERAPHIM Buildings:
SERAPHIM - TECH2 - LAND : Hethiyaya - (Drone Factory)

SERAPHIM Units build by factory:
SERAPHIM - TECH2 - LAND : Collector - (Reclaim Drone)

NOMADS Buildings:
NOMADS - TECH2 - LAND : Vogt - (Drone Factory)

NOMADS Units build by factory:
NOMADS - TECH2 - LAND : Collector - (Reclaim Drone)

Special / Unsorted:
T1000 - (flying reclaim helper)


Info:
New small Tech2 Land Factories will rebuild reclaim drones until you have 10 drones running.
Drones will automatically move to the next mass/energy resource and reclaim it. Also able to build a flying reclaim helper.


Update 16.Jun.2019 (v18)
-Fixed unitnames to match the latest nomads version.

Update 01.Jun.2019 (v17)
-Fixed an issue where drones can be stucked at the map border.

Update 20.Jan.2019 (v16)
- Removed debug names
- Optimized function call :IsDead() to .Dead on all units
- Moved drone HeartBeatThread from all drones to Builder.lua. Now all drones have the same blacklist for not reclaimable objects.

Update 28.Dec.2017 (v15)
- Fixed version check for steam games.

Update 19.Jun.2017 (v14)
- Renamed ShaderName from 'NomadUnit' to 'NomadsUnit'

Update 02.May.2017 (v13)
- Added Dronefactory for Nomads
- Removed texture and model files from all units. They will now loaded directly from gamedirectory. (Mod size reduced from 16.9 MB to 612 KB)
Last edited by Uveso on 16 Jun 2019, 19:23, edited 5 times in total.
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Re: Ninja Reclaim Drones V13 for all game versions

Postby Uveso » 19 Jun 2017, 16:14

Update 19.Jun.2017 (v14)
- Renamed ShaderName from 'NomadUnit' to 'NomadsUnit'
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Re: Ninja Reclaim Drones V13 for all game versions

Postby Luxcerv » 19 Oct 2017, 10:57

Having trouble utilising or understanding how the mod works, I've made the workers move next to mass (as they ONLY seemed to want to reclaim energy) and they haven't touched it, they simply afk waiting for nothing after this (They are cloaked and "waiting")
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Re: Ninja Reclaim Drones V13 for all game versions

Postby Uveso » 26 Oct 2017, 21:44

They are waiting as long as you have 100% energy and mass inside your storage.
Now if you consume energy or mass, they will collect what you need most. (lower storage in %)

The drones will then return to your base after filling your storage (100% energy and mass).

And you can stop the drones from collecting, if you decloak them.

Don't know what i can say more. Just build the small drone factory, and anything else is working automatically.
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Re: Ninja Reclaim Drones V15 for all game versions

Postby Uveso » 28 Dec 2017, 23:59

Update 28.Dec.2017 (v15)
-Fixed version check for steam games.
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Re: Ninja Reclaim Drones V16 for all game versions

Postby Uveso » 20 Jan 2019, 22:06

Update 20.Jan.2019 (v16)
- Removed debug names
- Optimized function call :IsDead() to .Dead on all units
- Moved drone HeartBeatThread from all drones to Builder.lua. Now all drones have the same blacklist for not reclaimable objects.
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Re: Ninja Reclaim Drones V17 for all game versions

Postby Uveso » 01 Jun 2019, 20:56

Update 01.Jun.2019 (v17)
-Fixed an issue where drones can be stucked at the map border.
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Re: Ninja Reclaim Drones V18 for all game versions

Postby Uveso » 16 Jun 2019, 19:23

Update 16.Jun.2019 (v18)
-Fixed unitnames to match the latest nomads version.
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