Updated Mods for FAF and Vanilla / Steam

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Re: Updated Mods for FAF and Vanilla / Steam

Postby Uveso » 24 Jul 2017, 18:11

Hello Blackrobe,

There are no plans for updating any other mods at the moment.

Do you have something specific in mind ?

Greetings uveso.
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Re: Updated Mods for FAF and Vanilla / Steam

Postby GiantCactus » 16 Aug 2017, 13:30

dear Uveso.

are you planning to do a update for the 4dc or 4th dimension mod?
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Re: Updated Mods for FAF and Vanilla / Steam

Postby Uveso » 17 Aug 2017, 00:14

Hello GiantCactus,

i am sorry, but i can't update 4th dimension.
I tried this a year ago, but failed. Maybe i will make a new attempt, but not in the near furure.

At the moment i am working on / plan to work on:
Black Ops Unleashed, Black Ops Special Weapons, Future battlefield pack, BrewLan and FAF game version.

greetings uveso.
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Re: Updated Mods for FAF and Vanilla / Steam

Postby Franck83 » 17 Aug 2017, 08:54

Ty for your great work, Uveso. Brewlan features huge pack of units with very interesting one (advanced walls, mines, mobile nuclear defenses, tech1 shield...).
Alliance of Heroes Mod is out ! Try it ! It's in the Mod Vault !
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Re: Updated Mods for FAF and Vanilla / Steam

Postby Blackrobe » 17 Aug 2017, 18:39

Hey Uveso,

Uveso wrote:Hello Blackrobe,

There are no plans for updating any other mods at the moment.

Do you have something specific in mind ?

Greetings uveso.


Yeah, I can suggest another mod, what about "Orbital Wars: REBORN" http://www.moddb.com/mods/orbital-wars
I know its only alpha; could you perhaps incorporate it into the main Orbital Wars Mod?

Thanks for all the great work as usual :D
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Re: Updated Mods for FAF and Vanilla / Steam

Postby Uveso » 24 Aug 2017, 05:51

Hello Blackrobe,

i just checked the "Orbital Wars Reborn. UEF Alpha rev1.1" mod.

This is really only a alpha mod.
There are only UEF units. Implementing this into the old orbital wars mod would destroy the balance.
Also there are too many unfinished pieces of code.

This project needs a full job modder, not a bugfixer like me.

Greetings, Uveso.
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Re: Updated Mods for FAF and Vanilla / Steam

Postby Blackrobe » 24 Aug 2017, 13:26

Hey Uveso.

Thanks for looking into that. I thought that might be the case.
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Re: Updated Mods for FAF and Vanilla / Steam

Postby GarthEastwood » 27 Aug 2017, 00:54

Hi,

This "Total Mayhem 1.3.3" (the latest?) version you have given a link to, it just does not work!

All the mods additional units do not show an icon in the build menus (only the default "placeholder" icon appears)..... that would be ok for now, as that's merely a cosmetic thing, but also all the new units weapons do not work at all..... they just fire persistent red lasers, by persistent I mean they stay on the game map permanently (but do disappear and reappear as you zoom in and out) and not not cause any damage to targets at all!
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Re: Updated Mods for FAF and Vanilla / Steam

Postby Uveso » 27 Aug 2017, 03:13

@GarthEastwood:

please read here:
viewtopic.php?f=47&t=12248&p=153590#p153590
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Re: Updated Mods for FAF and Vanilla / Steam

Postby Uveso » 15 Nov 2017, 04:23

Update 15.Nov.2017
-Total Mayhem <for all gameversions> v1.35
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