Updated Mods for FAF and Vanilla / Steam

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Re: Updated Mods for gameversion 3652+

Postby Krapougnak » 27 Aug 2016, 09:19

Well he is the original author of the mod... :mrgreen:
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Re: Updated Mods for gameversion 3652+

Postby Uveso » 27 Aug 2016, 15:43

http://www.moddb.com/mods/4th-dimension-fa
http://4th-dimension.rockt.es/

Creator of the mod is OptimusPrime

Maybe he is OptimusPrime, who knows :)

Well then i need a permission from the useraccount "OptimusPrime" over http://www.moddb.com. Or from the useraccount "OptimusPrimus81" on Youtube.
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Re: Updated Mods for gameversion 3652+

Postby Krapougnak » 01 Sep 2016, 14:43

Old times... :) . Well yes Resin and Optimus created the mod back in the years but then Optimus retired and Resin continued with the mod as the sole owner, with the help of Domino.

Resin is the one that created the last versions of the mod and renamed it to "4DC".

So it is to him that you have to ask the permission, Optimus is long gone... .
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Re: Updated Mods for gameversion 3652+

Postby Uveso » 01 Sep 2016, 17:49

Hello Krapougnak,

thanks for the usefully information :)
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Re: Updated Mods for gameversion 3652+

Postby Uveso » 04 Sep 2016, 01:49

Update 04.Sep.2016
-Smart Tactical Missiles <for all gameversions> v1.6
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Re: Updated Mods for gameversion 3652+

Postby Blackrobe » 05 Sep 2016, 02:28

Wonderful! I wonder what else Uveso has up his sleeve? ;)
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Re: Updated Mods for gameversion 3652+

Postby Uveso » 05 Sep 2016, 19:46

Hey Blackrobe :)

Well for you, i have something special!

Do you remember the old mod "nuke collide with shields" ?
It was broken after some FAF patches long time ago and was never updated.

So i decided to make a new mod with some very huge experimental shilds, and guess... Nukes collide with those shields :)

Here it is, to save our Schnitzel !
Nuclear Repulsor Shields !!!
http://faforever.uveso.de/NuclearRepuls ... dsV1.0.zip
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Re: Updated Mods for gameversion 3652+

Postby Blackrobe » 06 Sep 2016, 00:15

Greetings Uveso, my Schnitzel obsessed brother :P

Thanks for the Nuclear Repulsor Shields. For some reason, the mod doesn't work. I tested on UEF. I can build all 3 shields. Each of those shields will show the bubble dome; however, the shield rotators do not rotate, nor do they display the "sparkle". Nukes will still penetrate the shield; although I was nuking myself lol. Perhaps it will be different on enemy shields. I have only tested on steam version.

Still, an interesting concept, despite not having heard of it before.
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Re: Updated Mods for gameversion 3652+

Postby Uveso » 06 Sep 2016, 05:53

Hello Blackrobe,

Ah, Steam!
Older Gameversions are not supported by modversion 1.0

But Version 1.1 supports older gameversions. And i added also icon support, if you don't use Black Ops global Icon Support mod.
And here it is:
http://faforever.uveso.de/NuclearRepulsorShieldsV1.1.zip
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Re: Updated Mods for gameversion 3652+

Postby Uveso » 07 Sep 2016, 00:23

Update 07.Sep.2016
-Nuclear Repulsor Shields <for all gameversions> v1.1
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