Improved unit walk animations

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Re: Improved unit walk animations

Postby Aulex » 11 Aug 2015, 03:01

"Let's start beating ass and die" - drunk TA4Life

"Just because you have a d*** doesn't mean you need to be one...pussy" -Blackdeath

SCOUTING SAVES LIVES
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How to play Sup Com by Ubilaz
http://goo.gl/je83z
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Re: Improved unit walk animations

Postby nine2 » 11 Aug 2015, 03:23

can you redo the head of the uef acu? I hate that little boxy thing
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Re: Improved unit walk animations

Postby Hexacosichoron » 11 Aug 2015, 04:15

Got the Cybran ACU walk done. Didn't have time for Seraphim today.

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Edit: And I just noticed the toes clipping through the ground :o I'll be getting that fixed up first chance I get.
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Re: Improved unit walk animations

Postby warpie » 11 Aug 2015, 04:27

realy cool ! looking out for Seraphim :p
great job man
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Re: Improved unit walk animations

Postby justmakenewgame » 11 Aug 2015, 06:09

right knee problem. So hip is shaking.
better colors for FA - forums/viewtopic.php?f=2&t=5434&start=30#p106723
https://www.youtube.com/watch?v=3--CgLvJGpk

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Re: Improved unit walk animations

Postby Aulex » 11 Aug 2015, 06:09

"Let's start beating ass and die" - drunk TA4Life

"Just because you have a d*** doesn't mean you need to be one...pussy" -Blackdeath

SCOUTING SAVES LIVES
http://imgur.com/YGk0W0o

How to play Sup Com by Ubilaz
http://goo.gl/je83z
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Re: Improved unit walk animations

Postby justmakenewgame » 11 Aug 2015, 06:11

well, guess what Aulex favorite song is.
better colors for FA - forums/viewtopic.php?f=2&t=5434&start=30#p106723
https://www.youtube.com/watch?v=3--CgLvJGpk

<Aurand> dogler; you made bad decisions
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Re: Improved unit walk animations

Postby CodingSquirrel » 11 Aug 2015, 06:40

Very nice work. A couple critiques though. Compared to the other two you've done so far, the Aeon's walk doesn't flow as well. There seems to be a slight pause between each of its steps. It's pretty slight, but it makes it feel less smooth than the other two. On the other hand, the Cybran looks too much like it's jogging. UEF one looks perfect.
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Re: Improved unit walk animations

Postby quark036 » 11 Aug 2015, 07:26

For one, this is awesome, and thanks for the work you've done.
For two, I agree with codingsquirrel.
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Re: Improved unit walk animations

Postby puffpants » 11 Aug 2015, 21:22

I agree with briang and love the cybran rush. The 2nd Aeon animation looks a little off like it has a little stutter (I like the original one you had done better) and the uef one looks good. Great job and im so glad I unearthed this thread
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