by Hammie » 21 May 2013, 10:49
because Aeon requires different play styles to the other races, you must use them in more of a hit and run situation, and rely on their superior air power to help you win, you cant just always go in guns blazing like you can with races like seraphim, aeon are the 'turtle or 'hit and run' race, and should be played as such, of course not going too defensive as the race with the best defensive features is UEF for their tankyness, otherwise you will again get no where and eventually beaten down, id say they are to be treated more like a hit and run player, harass flanks constantly, and careful expansion, especially at lower tiers when their MBT is made of tinfoil