Ashes of the Singularity - looks good

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Re: Ashes of the Singularity - looks good

Postby nine2 » 26 Oct 2015, 15:22

Did you see you finally got persisted transport orders?
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Re: Ashes of the Singularity - looks good

Postby Lionhardt » 26 Oct 2015, 15:25

No. What? I have not played in 2 months or so. Need to try that out asap :O

Edit: Err... how does it work? I don't see nay difference.
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Re: Ashes of the Singularity - looks good

Postby nine2 » 26 Oct 2015, 15:52

See beta patch thread. On phone can't link
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Re: Ashes of the Singularity - looks good

Postby Lionhardt » 26 Oct 2015, 16:10

Holy sh** ! Awesome! Always wanted that! :mrgreen:
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Re: Ashes of the Singularity - looks good

Postby tatsu » 30 Oct 2015, 18:12

...
Last edited by tatsu on 30 Oct 2015, 18:34, edited 1 time in total.
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Re: Ashes of the Singularity - looks good

Postby tatsu » 30 Oct 2015, 18:13

..
Last edited by tatsu on 30 Oct 2015, 18:34, edited 1 time in total.
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Re: Ashes of the Singularity - looks good

Postby Morax » 30 Oct 2015, 18:26

Lionhardt wrote:
Anihilnine wrote:Does anyone else out there kind of not want another RTS to be good? I feel like it would kill FAF, then die itself. And nothing would be left. Or maybe I'm a touch dramatic.

Or maybe Supcom 3 will come out soon and kill everything


I agree. But FA has some fundamental flaws that won't ever be overcome (like pathfinding).


Not to mention it lacks multi-cpu support which should enable every on-screen projectile to be calculated without a mega performance drop at top gfx levels...
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Re: Ashes of the Singularity - looks good

Postby tatsu » 30 Oct 2015, 18:35

Here's me playing two pvp games

An apology first : Mic crapped out on both recordings. it's tolerable but annoying. I'll fix that for future recordings


0.
https://www.youtube.com/watch?v=_VNu0UKEInU
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Re: Ashes of the Singularity - looks good

Postby BRNKoINSANITY » 31 Oct 2015, 19:27

I am just gonna leave this here......



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Re: Ashes of the Singularity - looks good

Postby tatsu » 01 Nov 2015, 21:20



:P
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