Before ya'll give up on PA entirely
We have a mod community that has done a decent amount of stuff. There are a number of mods such as Hotbuild 2 that enhance the UI, along with others such as Awesome Projectiles that improve the look of certain aspects of the game. In the balance department there are two main contenders: RCBM and Statera. Both slow down the game and make it so that units aren't made of toilet paper. Both have strong TA roots; the two biggest differences to our approaches are RCBM goes for a more TA approach to bots/vehicles whereas we go for a more SupCom approach (i.e. bots are fast and dps efficient; tanks are slow and hp efficient) along with RCBM going with more of a philosophy of a "Minimum Effective Solution" ie they only add units where absolutely necessary whereas we add units to increase the variety and fill in missing roles that, although the game wouldn't suffer without, do help to increase the fluidity of gameplay.
To use mods first download this:
https://forums.uberent.com/threads/rel- ... orm.59992/ (Dang it forum Y U MAKE ME ADD A SPACE)
Go to available mods to install mods. There should be a toggle that let's you switch between client and server mods. Client mods are typically "just install them, run the game, and nothing further should be needed" although some, such as hotbuild 2 and auto-factory are best configured to your desired settings. Server mods are only applied when you host games. Both balance mods require icons mods to be installed (The Realm Community UI Mod or Statera Icons) in order for icons to show up; the icons will show up in the client mod section and the actual mod in the server mod section. Those joining the game do not have to have the mod installed (although icons showing up will increase playability); they just have to enable a filter.
Any feedback for a mod should be posted on that mod's forum thread. There are links in PAMM to these.