Ashes of the Singularity : Escalation : Inception

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Ashes of the Singularity : Escalation : Inception

Postby AdmiralZeech » 20 Apr 2017, 15:40

Is anyone here still playing that game? How is it going with all the updates? Can it scratch the SupCom itch, or shall we all stick to FAF?
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Re: Ashes of the Singularity : Escalation : Inception

Postby Professor » 22 Apr 2017, 14:12

AdmiralZeech wrote:Is anyone here still playing that game? How is it going with all the updates? Can it scratch the SupCom itch, or shall we all stick to FAF?

I don't think anyboody that's too into FAF plays or likes Ashes that much. It's definitely slowly improving with updates and they have a new guy in charge of development. As a result of that balance has got quite a bit better and he has a lot of ideas on further improving it and usability/UI.

Development has slowed down a little because Stardock are releasing a big Galactic Civilizations III expansion but better modding support has been added lately and in a couple of months a Juggernaut (which are something like a T4) will be added to each faction and a new set of campaign missions with an unconfirmed amount of Dreadnoughts and possibly some new units will be added.

The Vulkan API is supposed to be added in a months too. Supposedly it'll be the first game to have all the relevant APIs implemented.

I think the naval expansion is coming early next year, I guess sales will have an effect how fast things are implemented. Stardock are very good for supporting their titles for a long time.

I guess it boils down to what you want out of Ashes. If you want a game that'll use all your PC's resources, never has sim lag, the biggest maps, really good AI (for an RTS) and a great engine you should take a look at it.

If you want the depth and all the different ways FA allows you to play, Ashes isn't there yet.

You should probably take a look again at the end of the year and see how it's progressed and what's upcoming to it.
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Re: Ashes of the Singularity : Escalation : Inception

Postby AdmiralZeech » 23 Apr 2017, 16:15

Cool, thanks for that.
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Re: Ashes of the Singularity : Escalation : Inception

Postby Masyaka » 13 May 2017, 13:17

Ashes is completly different game. Dependent on map control.

Supcom is only one unique RTS where you can win without map control.
E
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Re: Ashes of the Singularity : Escalation : Inception

Postby biass » 13 May 2017, 13:37

Masyaka wrote:
Supcom is only one unique RTS where you can win without map control.


?????????????????????????????????
Morax wrote:Questioning what i am doing is like you are trolling me

My map thread: http://bit.ly/2qubD3l

Whiteheart wrote:biass on his campaign to cleanse and remake every single map of FAF because he is an untolerating reincarnation of mapping hitler
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Re: Ashes of the Singularity : Escalation : Inception

Postby zeroAPM » 13 May 2017, 19:00

Snipes
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Re: Ashes of the Singularity : Escalation : Inception

Postby Masyaka » 13 May 2017, 19:41

biass wrote:
Masyaka wrote:
Supcom is only one unique RTS where you can win without map control.


?????????????????????????????????


Turtles sometimes win. Loosing 20 tanks to an acu worth enemy turtle a mex
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