Win That War! a new retrofuturistic Sci-Fi RTS

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Re: Win That War! a new retrofuturistic Sci-Fi RTS

Postby Tokyto » 12 Apr 2017, 20:12

Hello YoonIU and welcome to FAF forums.

Thanks for letting us know about your game, I'm always very happy to see new RTS developers and I'l be sure to check your game out and hopefully provide some useful feedback once it comes out ;)

I wish you a successful launch!

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Re: Win That War! a new retrofuturistic Sci-Fi RTS

Postby EcoNoob » 13 Apr 2017, 02:10

One of the biggest problems for RTS games is finding a decently filled online community, maybe its an option to let FAF'ers have free access? ;)
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Re: Win That War! a new retrofuturistic Sci-Fi RTS

Postby Anihilnine » 13 Apr 2017, 02:31

strategically giving FAFers free access could only help promote the game and give it the success it deserves
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Re: Win That War! a new retrofuturistic Sci-Fi RTS

Postby Viba » 13 Apr 2017, 07:45

Posting here for free access :lol:
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Re: Win That War! a new retrofuturistic Sci-Fi RTS

Postby TheKoopa » 13 Apr 2017, 20:55

xd
Feather: I am usually pretty good in judging people's abilities, intelligence and motives

Evildrew: Just because I didnt choose you for my team last year doesnt give you the right to be all bitchy and negative about my proposal
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Re: Win That War! a new retrofuturistic Sci-Fi RTS

Postby YoonIU » 14 Apr 2017, 12:15

Hi there!

First of all. Thanks for all your feedbacks! I didn't have time to answer everything, but be sure I understand all your concerns about the game. It's not perfect yet, that's why it's an early access. We consider we'll need at least 4 more months to develop all the features and mechanics we want in the V1.0.

And thanks to your feedbacks, we could improve the gameplay at the same time.

The first patch is coming today with a few new features. Also, it's the last day to enjoy the -25% discount if you'd like to try it. The link is still the same : http://store.steampowered.com/app/599040

Also we tried to show more features in this new video (such as how the galactic campaign works, Spawn squad system, new GUI...)

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Re: Win That War! a new retrofuturistic Sci-Fi RTS

Postby Masyaka » 13 May 2017, 13:19

GTX 660 for such soap graphics

your game is doomed
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Re: Win That War! a new retrofuturistic Sci-Fi RTS

Postby Zoram » 14 May 2017, 22:00

It's a 5 years old card and it wasn't high end then.


Good luck with the game !
It looks interesting.
One thing, the animation of the buildings under construction is a bit disturbing to me. I thought it was a glitch at first (the fast rotation thingy).
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Re: Win That War! a new retrofuturistic Sci-Fi RTS

Postby Masyaka » 15 May 2017, 12:57

Zoram wrote:It's a 5 years old card and it wasn't high end then.


Good luck with the game !
It looks interesting.
One thing, the animation of the buildings under construction is a bit disturbing to me. I thought it was a glitch at first (the fast rotation thingy).


In some places its still very expensive.
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Re: Win That War! a new retrofuturistic Sci-Fi RTS

Postby Zoram » 15 May 2017, 13:26

So is everything in some place.
But requiring a mid range GPU from 2012 for a 2017 release hardly seems over the top
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