XtremWars 1.2 for all game versions

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XtremWars 1.2 for all game versions

Postby Uveso » 30 Jun 2016, 00:47

This is XtremWars version 1.2 for all Supreme Commander game versions. Tested with (vanilla)1.5.3599, (steam)1.6.6, (FAF)1.5.3652+
Not compatible with Mod: Experimentals Wars!

XtremWars <for all gameversions> v1.2
http://faforever.uveso.de/XtremWars(AllGameVersions)-v1.2.rar
DownloadSize: 32 MB, Unpacked: 93 MB


Special Thanks to:

Author, Models and Coding: Team-Asdrubaelvect


How to install:

Unrar the archive.

Copy the "XtremWars" folder from inside the Mods directory to:
"C:\...User...\My Games\Gas Powered games\Supreme Commander Forged Alliance\Mods\"


This Mod modifies or adds the following 54 buildings, 113 Units and 25 Experimentals to the game:

UEF Buildings:
UEF - TECH1 - LAND : DA1 Railgun - (Anti-Air Turret)
UEF - TECH1 - LAND : DM1 Plasma Cannon - (Point Defense)
UEF - TECH1 - LAND : Light Parashield - (Light Shield Generator)
UEF - TECH1 - LAND : Mortimer - (Heavy Light Artillery Installation)
UEF - TECH1 - LAND : Refuel & Repair - (Air Staging Facility)
UEF - TECH1 - AIR : Air DM1 Plasma Cannon - (Air Point Defense)
UEF - TECH1 - AIR : DA1 Railgun - (Anti-Air Turret)
UEF - TECH1 - NAVAL : HPG X100 - (Hydroelectric Power Generator)
UEF - TECH1 - NAVAL : Islesbury - (Naval Mass Rig)
UEF - TECH2 - LAND : Killer Whale AN. - (Anti Navy Installation)
UEF - TECH2 - AIR : Air Triad - (Point Defense)
UEF - TECH2 - AIR : Air Cleaner - (Anti-Air Flak Artillery)
UEF - TECH2 - NAVAL : HPG X200 - (Medium Hydroelectric Power Generator)
UEF - TECH2 - NAVAL : Haryk - (Medium Naval Mass Rig)

UEF Units build by factory:
UEF - TECH1 - LAND : SD-MA12 Bunker - (Deployable Tank)
UEF - TECH1 - LAND : Mech Marine - (Light Assault Bot)
UEF - TECH1 - LAND : Archer - (Mobile Anti-Air Gun)
UEF - TECH1 - LAND : MA12 Striker - (Medium Tank)
UEF - TECH1 - LAND : Lobo - (Mobile Light Artillery)
UEF - TECH1 - AIR : Light Stinger - (Tech 1 Gunship)
UEF - TECH1 - AIR : Scorcher - (Attack Bomber)
UEF - TECH1 - AIR : Cyclone - (Interceptor)
UEF - TECH1 - NAVAL : Aviso Class - (Aviso)
UEF - TECH1 - NAVAL : Arty Ship Class - (Arty Frigate)
UEF - TECH1 - NAVAL : Nemo - (Light Attack Submarine)
UEF - TECH1 - NAVAL : Thunderhead Class - (Frigate)
UEF - TECH2 - LAND : R-Jam-10M - (False Radar Signals Generator)
UEF - TECH2 - LAND : Sky Boxer - (Mobile AA Flak Artillery)
UEF - TECH2 - LAND : Pillar - (Heavy Tank)
UEF - TECH2 - LAND : Flapjack - (Mobile Missile Launcher)
UEF - TECH2 - LAND : Mongoose - (Gatling Bot)
UEF - TECH2 - LAND : Morter Tank Tech 2 - (Morter Tank Tech 2)
UEF - TECH2 - LAND : Riptide - (Amphibious Tank)
UEF - TECH2 - AIR : Stork - (Torpedo Bomber)
UEF - TECH2 - AIR : A215F Support Rev Destructor - (A215F Support Rev Destructor)
UEF - TECH2 - AIR : Stinger - (Gunship)
UEF - TECH2 - AIR : A215F Support Rev Protector - (A215F Support Rev)
UEF - TECH2 - AIR : Janus - (Fighter/Bomber)
UEF - TECH2 - NAVAL : Tigershark - (Attack Submarine)
UEF - TECH2 - NAVAL : Governor Class - (Cruiser)
UEF - TECH2 - NAVAL : Valiant Class - (Destroyer)
UEF - TECH3 - LAND : Percival - (Armored Assault Bot)
UEF - TECH3 - LAND : Demolisher - (Mobile Heavy Artillery)
UEF - TECH3 - LAND : Titan - (Heavy Assault Bot)
UEF - TECH3 - LAND : ZV27 - (Sam Missile Launcher)
UEF - TECH3 - LAND : Spearhead - (Mobile Missile Platform)
UEF - TECH3 - LAND : Imperator MarkI - (Heavy Tank)
UEF - TECH3 - AIR : Tornado - (Fighter/Bomber)

UEF Experimentals:
UEF - EXPERIMENTAL - LAND : UEF Fortress Prototype E500M - (Tech 1 Heavy Tank Experimental.)
UEF - EXPERIMENTAL - LAND : Fatboy - (Experimental Mobile Factory)
UEF - EXPERIMENTAL - LAND : Obliterator - (Tech 2 Experimental Heavy Bot)
UEF - EXPERIMENTAL - LAND : Alexander Prototype E415M - (Tech 2 Experimental Deployable Tank)
UEF - EXPERIMENTAL - AIR : EFOF Transportator - (Tech 3 Experimental Transportation Spaceship)
UEF - EXPERIMENTAL - AIR : E.F.O.F Infallible - (Tech 3 Experimental Spaceship)
UEF - EXPERIMENTAL - AIR : E.F.O.F Protector - (Tech 2 Experimental Support Spaceship)
UEF - EXPERIMENTAL - AIR : E.F.O.F Cleaner - (Tech 1 Experimental Spaceship)

CYBRAN Buildings:
CYBRAN - TECH1 - LAND : Auto Gun - (Point Defense)
CYBRAN - TECH1 - LAND : Meteli - (Hydroelectric Power Generator)
CYBRAN - TECH1 - LAND : Bomb - (Bomb)
CYBRAN - TECH1 - LAND : Zinmoira - (Tech 1 Air Staging Facility)
CYBRAN - TECH1 - LAND : Tracer - (Anti-Air Turret)
CYBRAN - TECH1 - AIR : Tracer - (Anti-Air Turret)
CYBRAN - TECH1 - AIR : Auto Gun - (Point Defense)
CYBRAN - TECH1 - NAVAL : Ballachulish - (Naval Mass Rig)
CYBRAN - TECH2 - LAND : Deucalion Tower - (Anti Navy Installation)
CYBRAN - TECH2 - LAND : Ailuin - (Medium Hydroelectric Power Generator)
CYBRAN - TECH2 - AIR : Cerberus - (Point Defense)
CYBRAN - TECH2 - AIR : Burst Master - (Anti-Air Flak Artillery)
CYBRAN - TECH2 - NAVAL : Valberos - (Medium Naval Mass Rig)
CYBRAN - TECH3 - LAND : Obelisk - (Obelisk)
CYBRAN - EXPERIMENTAL - LAND : Cerberus - (Tech 2 Experimental Point Defense.)
CYBRAN - EXPERIMENTAL - LAND : Scavenger - (Tech 3 Experimental Anti-Nuke.)

CYBRAN Units build by factory:
CYBRAN - TECH1 - LAND : Mantis - (Assault Bot)
CYBRAN - TECH1 - LAND : Medusa - (Mobile Light Artillery)
CYBRAN - TECH1 - LAND : Sky Slammer - (Mobile Anti-Air Gun)
CYBRAN - TECH1 - LAND : Hunter - (Light Assault Bot)
CYBRAN - TECH1 - LAND : Turtle Tank - (Amphibious Heavy Tank)
CYBRAN - TECH1 - AIR : Zeus - (Attack Bomber)
CYBRAN - TECH1 - AIR : Prowler - (Interceptor)
CYBRAN - TECH1 - AIR : Jester - (Light Gunship)
CYBRAN - TECH1 - NAVAL : Eel - (Light Attack Submarine)
CYBRAN - TECH1 - NAVAL : Arty Frigate Class - (Arty Frigate)
CYBRAN - TECH1 - NAVAL : Trident Class - (Frigate)
CYBRAN - TECH1 - NAVAL : Light Aviso - (Aviso)
CYBRAN - TECH2 - LAND : Wagner - (Amphibious Tank)
CYBRAN - TECH2 - LAND : Viper - (Mobile Missile Launcher)
CYBRAN - TECH2 - LAND : Rhino - (Heavy Tank)
CYBRAN - TECH2 - LAND : Banger - (Mobile AA Flak Artillery)
CYBRAN - TECH2 - LAND : Hoplite - (Rocket Bot)
CYBRAN - TECH2 - AIR : Cormorant - (Torpedo Bomber)
CYBRAN - TECH2 - AIR : Corsair - (Fighter/Bomber)
CYBRAN - TECH2 - AIR : The Hawk - (EMP Bomber)
CYBRAN - TECH2 - AIR : Renegade - (Gunship)
CYBRAN - TECH2 - NAVAL : Sliver - (Attack Submarine)
CYBRAN - TECH2 - NAVAL : Salem Class - (Destroyer)
CYBRAN - TECH2 - NAVAL : Siren Class - (Cruiser)
CYBRAN - TECH3 - LAND : Trebuchet - (Mobile Heavy Artillery)
CYBRAN - TECH3 - LAND : Loyalist Rev 2.0 - (Siege Assault Bot)
CYBRAN - TECH3 - LAND : Scorpion - (Scorpion)
CYBRAN - TECH3 - LAND : Tech 3 Missile Bot - (Tech 3 Missile Bot)
CYBRAN - TECH3 - LAND : The Brick - (Armored Assault Bot)

CYBRAN Experimentals:
CYBRAN - EXPERIMENTAL - LAND : Monkeylord - (Experimental Spiderbot)
CYBRAN - EXPERIMENTAL - LAND : Ticklord - (Tech 3 Experimental Mega Bot.)
CYBRAN - EXPERIMENTAL - LAND : Manticore Rev1.0 - (Tech 1 Experimental Deployable Bot.)
CYBRAN - EXPERIMENTAL - LAND : Manticore Rev2.0 - (Tech 2 Experimental Deployable Bot.)
CYBRAN - EXPERIMENTAL - AIR : Spaceship Class : The Hive - (Tech 3 Experimental Transportation Spaceship)
CYBRAN - EXPERIMENTAL - AIR : The Shadow - (Tech 1 Experimental Spaceship)

AEON Buildings:
AEON - TECH1 - LAND : Padstow - (Naval Mass Rig)
AEON - TECH1 - LAND : Light Cradle - (Air Staging Facility)
AEON - TECH1 - LAND : Seeker - (Anti-Air Turret)
AEON - TECH1 - LAND : Erupter - (Point Defense)
AEON - TECH1 - AIR : Air Seeker - (Anti-Air Air Turret)
AEON - TECH1 - AIR : Air Point Defense Erupter - (Air Point Defense)
AEON - TECH1 - NAVAL : Galssop - (Hydroelectric Power Generator)
AEON - TECH2 - LAND : Quynn - (Medium Naval Mass Rig)
AEON - TECH2 - LAND : Diskobolia - (Anti Navy Installation)
AEON - TECH2 - AIR : Marr - (Anti-Air Flak Artillery)
AEON - TECH2 - AIR : Oblivion - (Point Defense)
AEON - TECH2 - NAVAL : Estelar - (Medium Hydroelectric Power Generator)

AEON Units build by factory:
AEON - TECH1 - LAND : Flare - (Light Assault Bot)
AEON - TECH1 - LAND : Fervor - (Mobile Light Artillery)
AEON - TECH1 - LAND : Aurora - (Light Tank)
AEON - TECH1 - LAND : The Renaissance - (Mobile Air Staging Platform )
AEON - TECH1 - LAND : Thistle - (Mobile Anti-Air Gun)
AEON - TECH1 - AIR : Conservator - (Interceptor)
AEON - TECH1 - AIR : Shimmer - (Attack Bomber)
AEON - TECH1 - NAVAL : Light Sylph - (Light Attack Submarine)
AEON - TECH1 - NAVAL : Arty Frigate Beacon Class - (Arty Frigate)
AEON - TECH1 - NAVAL : Beacon Class - (Frigate)
AEON - TECH1 - NAVAL : Aviso Class - (Aviso)
AEON - TECH2 - LAND : Evensong - (Mobile Missile Launcher)
AEON - TECH2 - LAND : Obsidian - (Heavy Tank)
AEON - TECH2 - LAND : Blaze - (Assault Tank)
AEON - TECH2 - LAND : Ascendant - (Mobile AA Flak Artillery)
AEON - TECH2 - AIR : Swift Wind - (Combat Fighter)
AEON - TECH2 - AIR : Specter - (Gunship)
AEON - TECH2 - AIR : Skimmer - (Torpedo Bomber)
AEON - TECH2 - NAVAL : Exodus Class - (Destroyer)
AEON - TECH2 - NAVAL : Sylph - (Attack Submarine)
AEON - TECH2 - NAVAL : Infinity Class - (Cruiser)
AEON - TECH3 - LAND : Gerridae - (Heavy Hover Tank)
AEON - TECH3 - LAND : Sprite Striker - (Sniper Bot)
AEON - TECH3 - LAND : Serenity - (Mobile Heavy Artillery)
AEON - TECH3 - LAND : Harbinger Mark IV - (Heavy Assault Bot)

AEON Experimentals:
AEON - EXPERIMENTAL - LAND : Enfranchisor - (Tech 1 Hover Tank Experimental.)
AEON - EXPERIMENTAL - LAND : Galactic Colossus - (Experimental Assault Bot)
AEON - EXPERIMENTAL - LAND : Thelxinaeonus - (Tech 2 Experimental Tractor Hover Tank)
AEON - EXPERIMENTAL - LAND : Thor Charriot - (Tech 2 Experimental Heavy Assault TankedBike)
AEON - EXPERIMENTAL - AIR : Helios Bomber - (Experimental Tech 2 Bomber)
AEON - EXPERIMENTAL - AIR : The Falling Star - (Tech 1 Experimental Spaceship)

SERAPHIM Buildings:
SERAPHIM - TECH1 - LAND : Hyalatoh - (Naval Mass Rig)
SERAPHIM - TECH1 - LAND : Mini-Iathu-uhthe - (Air Staging Beacon)
SERAPHIM - TECH1 - LAND : Uttaus - (Point Defense)
SERAPHIM - TECH1 - LAND : Ialla - (Anti-Air Defense)
SERAPHIM - TECH1 - AIR : Air AA Defense - (Air AA Defense)
SERAPHIM - TECH1 - AIR : Air Uttaus - (Air Point Defense)
SERAPHIM - TECH1 - NAVAL : Eruya-leatoh - (Hydroelectric Power Generator)
SERAPHIM - TECH2 - LAND : Tristoris - (Medium Naval Mass Rig)
SERAPHIM - TECH2 - AIR : Sinnatha - (Anti-Air Flak Artillery)
SERAPHIM - TECH2 - AIR : Uttaushala - (Point Defense)
SERAPHIM - TECH2 - NAVAL : Luhorn - (Medium Hydroelectric Power Generator)
SERAPHIM - TECH3 - LAND : Heavy Point Defense - (Heavy Point Defense)

SERAPHIM Units build by factory:
SERAPHIM - TECH1 - LAND : Ehuhua - (Mobile Shield Generator)
SERAPHIM - TECH1 - LAND : Zthuee - (Mobile Light Artillery)
SERAPHIM - TECH1 - LAND : Thaam - (Medium Tank)
SERAPHIM - TECH1 - LAND : Ia-istle - (Mobile Anti-Air Gun)
SERAPHIM - TECH1 - AIR : Ia-atha - (Interceptor)
SERAPHIM - TECH1 - AIR : Sinnve - (Attack Bomber)
SERAPHIM - TECH1 - NAVAL : Arty Frigate - (Arty Frigate)
SERAPHIM - TECH1 - NAVAL : Pity-Sou-istle - (Light Attack Submarine)
SERAPHIM - TECH1 - NAVAL : Hau-esel - (Frigate)
SERAPHIM - TECH1 - NAVAL : Lyteul-Hau-esel - (Aviso)
SERAPHIM - TECH2 - LAND : Yenzyne - (Hover Tank)
SERAPHIM - TECH2 - LAND : Ythisah - (Mobile Missile Launcher)
SERAPHIM - TECH2 - LAND : Ilshavoh - (Assault Bot)
SERAPHIM - TECH2 - LAND : Ohiescebom - (Mobile Anti-Subs Launcher)
SERAPHIM - TECH2 - LAND : Iashavoh - (Mobile Anti-Air Cannon)
SERAPHIM - TECH2 - AIR : Notha - (Fighter/Bomber)
SERAPHIM - TECH2 - AIR : Uosioz - (Torpedo Bomber)
SERAPHIM - TECH2 - AIR : Vulthoo - (Gunship)
SERAPHIM - TECH2 - NAVAL : Sou-istle - (Attack Submarine)
SERAPHIM - TECH2 - NAVAL : Ithalua - (Cruiser)
SERAPHIM - TECH2 - NAVAL : Uashavoh - (Destroyer)
SERAPHIM - TECH3 - LAND : Usha-Ah - (Sniper Bot)
SERAPHIM - TECH3 - LAND : Othuum - (Siege Tank)
SERAPHIM - TECH3 - LAND : Suthanus - (Mobile Heavy Artillery)
SERAPHIM - TECH3 - AIR : Virutola - ()

SERAPHIM Experimentals:
SERAPHIM - EXPERIMENTAL - LAND : Experimental Tech 1 Assault Bot - (Experimental Tech 1 Assault Bot)
SERAPHIM - EXPERIMENTAL - LAND : Ythotha - (Experimental Assault Bot)
SERAPHIM - EXPERIMENTAL - LAND : Whouhamoua - (Experimental T2 QuadBot)
SERAPHIM - EXPERIMENTAL - AIR : Tech 2 Experimental Teleportable Transporter - (Tech 2 Experimental Air Transport)
SERAPHIM - EXPERIMENTAL - AIR : The Tlacuconos - (Experimental Tech1 Spaceship)


Update 29.Jun.2016 (v1.1)
-The BugfixLog is over 800 lines long, i can't post it here.
-For a detailed BugfixLog please see "Bugfix by Uveso.txt" inside Mod Directory.

Update 02.Jul.2017 (v1.2)
-Added/adjust DeathImpact Weapon on several units.
Last edited by Uveso on 06 Jul 2017, 16:36, edited 2 times in total.
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Re: XtremWars 1.1 for all game versions

Postby Uveso » 02 Jul 2017, 21:04

Update 02.Jul.2017 (v1.2)

Unit xsse0001 (Experimental Tech1 Spaceship) Added DeathImpact Weapon for aircrash.
Unit urse0001 (Tech 1 Experimental Spaceship) Added DeathImpact Weapon for aircrash.
Unit ueaew0002 (Tech 2 Experimental Support Spaceship) Added DeathImpact Weapon for aircrash.
Unit uese0001 (Tech 1 Experimental Spaceship) Added DeathImpact Weapon for aircrash.
Unit uase0001 (Tech 1 Experimental Spaceship) Added DeathImpact Weapon for aircrash.
Unit uea0402 (Tech 3 Experimental Transportation Spaceship) Added DeathImpact Weapon for aircrash.
Unit ura0402 (Tech 3 Experimental Transportation Spaceship) Added DeathImpact Weapon for aircrash.
Unit uea0401 (Tech 3 Experimental Spaceship) Added DeathImpact Weapon for aircrash.
Unit xra0105 (Light Gunship) Added DeathImpact Weapon for aircrash.
Unit dea0202 (Fighter/Bomber) Changed damage value in weapon (DeathImpact) from 200 to 93
Unit xsa0202 (Fighter/Bomber) Changed damage value in weapon (DeathImpact) from 25 to 93
Unit xaa0202 (Combat Fighter) Changed damage value in weapon (DeathImpact) from 100 to 44
Unit xsse0001 (Experimental Tech1 Spaceship) Changed damage value in weapon (DeathImpact) from 811.11108398438 to 811
Unit xsse0001 (Experimental Tech1 Spaceship) Changed damageradius in weapon (DeathImpact) from 1 to 6
Unit urse0001 (Tech 1 Experimental Spaceship) Changed damage value in weapon (DeathImpact) from 811.11108398438 to 811
Unit urse0001 (Tech 1 Experimental Spaceship) Changed damageradius in weapon (DeathImpact) from 1 to 6
Unit ueaew0002 (Tech 2 Experimental Support Spaceship) Changed damage value in weapon (DeathImpact) from 1466.6666259766 to 1467
Unit ueaew0002 (Tech 2 Experimental Support Spaceship) Changed damageradius in weapon (DeathImpact) from 1 to 6
Unit dra0202 (Fighter/Bomber) Changed damage value in weapon (DeathImpact) from 200 to 93
Unit ura0205 (EMP Bomber) Changed damage value in weapon (DeathImpact) from 150 to 93
Unit uaa0102 (Interceptor) Changed damage value in weapon (DeathImpact) from 25 to 11
Unit xsa0306 () Changed damage value in weapon (DeathImpact) from 100 to 400
Unit uea0102 (Interceptor) Changed damage value in weapon (DeathImpact) from 25 to 11
Unit ura0204 (Torpedo Bomber) Changed damage value in weapon (DeathImpact) from 150 to 53
Unit xsaew0002 (Tech 2 Experimental Air Transport) Changed damage value in weapon (DeathImpact) from 25 to 1222
Unit xsaew0002 (Tech 2 Experimental Air Transport) Changed damageradius in weapon (DeathImpact) from 1 to
Unit uaa0204 (Torpedo Bomber) Changed damage value in weapon (DeathImpact) from 150 to 53
Unit uea0306 (Fighter/Bomber) Changed damage value in weapon (DeathImpact) from 50 to 178
Unit uea0306 (Fighter/Bomber) Changed damageradius in weapon (DeathImpact) from 2 to 1
Unit uese0001 (Tech 1 Experimental Spaceship) Changed damage value in weapon (DeathImpact) from 306.66665649414 to 307
Unit uese0001 (Tech 1 Experimental Spaceship) Changed damageradius in weapon (DeathImpact) from 1 to 6
Unit uase0001 (Tech 1 Experimental Spaceship) Changed damage value in weapon (DeathImpact) from 811.11108398438 to 811
Unit uase0001 (Tech 1 Experimental Spaceship) Changed damageradius in weapon (DeathImpact) from 1 to 6
Unit uea0103 (Attack Bomber) Changed damage value in weapon (DeathImpact) from 100 to 22
Unit uaa0103 (Attack Bomber) Changed damage value in weapon (DeathImpact) from 100 to 22
Unit xsa0203 (Gunship) Changed damage value in weapon (DeathImpact) from 500 to 67
Unit uea0402 (Tech 3 Experimental Transportation Spaceship) Changed damage value in weapon (DeathImpact) from 4133.3334960938 to 4133
Unit uea0402 (Tech 3 Experimental Transportation Spaceship) Changed damageradius in weapon (DeathImpact) from 1 to 12
Unit ura0203 (Gunship) Changed damage value in weapon (DeathImpact) from 100 to 67
Unit xsa0103 (Attack Bomber) Changed damage value in weapon (DeathImpact) from 100 to 22
Unit ura0103 (Attack Bomber) Changed damage value in weapon (DeathImpact) from 100 to 22
Unit uea0203 (Gunship) Changed damage value in weapon (DeathImpact) from 100 to 67
Unit ura0402 (Tech 3 Experimental Transportation Spaceship) Changed damage value in weapon (DeathImpact) from 4133.3334960938 to 4133
Unit ura0402 (Tech 3 Experimental Transportation Spaceship) Changed damageradius in weapon (DeathImpact) from 1 to 12
Unit uea0401 (Tech 3 Experimental Spaceship) Changed damage value in weapon (DeathImpact) from 6577.7778320313 to 6578
Unit uea0401 (Tech 3 Experimental Spaceship) Changed damageradius in weapon (DeathImpact) from 1 to 12
Unit ura0102 (Interceptor) Changed damage value in weapon (DeathImpact) from 25 to 11
Unit xra0105 (Light Gunship) Changed damage value in weapon (DeathImpact) from 44.444442749023 to 44
Unit xsa0102 (Interceptor) Changed damage value in weapon (DeathImpact) from 25 to 11
Unit xsa0204 (Torpedo Bomber) Changed damage value in weapon (DeathImpact) from 150 to 53
Unit uea0112 (Tech 1 Gunship) Changed damage value in weapon (DeathImpact) from 100 to 44
Unit uaaew0004 (Experimental Tech 2 Bomber) Changed damage value in weapon (DeathImpact) from 2500 to 1467
Unit uaaew0004 (Experimental Tech 2 Bomber) Changed damageradius in weapon (DeathImpact) from 1 to
Unit uea0204 (Torpedo Bomber) Changed damage value in weapon (DeathImpact) from 150 to 36
Unit uaa0203 (Gunship) Changed damage value in weapon (DeathImpact) from 100 to 67
Last edited by Uveso on 06 Jul 2017, 16:37, edited 1 time in total.
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Re: XtremWars 1.1 for all game versions

Postby Ridgecroft » 06 Jul 2017, 12:41

Keep up the good work :)
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