Nomads is broken after last lobby update

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

Moderator: PhilipJFry

Nomads is broken after last lobby update

Postby pip » 08 Apr 2015, 20:03

When I attempt to launch a Nomads game after latest lobby update, here is what happens:

Code: Select all
CUIManager::Init - unable to start main UI script.

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /ratingcolor bebebebe /numgames 48 /mean 1581.03 /deviation 101.566 /country FR /init init_nomads.lua /log C:\ProgramData\FAForever\logs\game.log /savereplay gpgnet://localhost/3302713/pip.SCFAreplay /nobugreport /gpgnet 127.0.0.1:52128

Callstack:
   Unknown symbol (address 0x008ceaf2)
   Unknown symbol (address 0x008d1c3a)

Last 100 lines of log...

debug: MEM: -796091502 bytes SND
info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
debug: MEM: -796091502 bytes SND
debug: Loading module '\000/loc/nomad.lua\000'
debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
info: Hooked /lua/sim/buffdefinitions.lua with /nomadhook/lua/sim/buffdefinitions.lua
debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
debug: Loading module '\000/lua/nomadbuffs.lua\000'
info: adding font file /fonts/arial.ttf
info: adding font file /fonts/arialbd.ttf
info: adding font file /fonts/arialbi.ttf
info: adding font file /fonts/ariali.ttf
info: adding font file /fonts/arialn.ttf
info: adding font file /fonts/arialnb.ttf
info: adding font file /fonts/arialnbi.ttf
info: adding font file /fonts/arialni.ttf
info: adding font file /fonts/ariblk.ttf
info: adding font file /fonts/arlrdbd.ttf
info: adding font file /fonts/butterbe.ttf
info: adding font file /fonts/vdub.ttf
info: adding font file /fonts/wintermu.ttf
info: adding font file /fonts/zeroes_3.ttf
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keymapper.lua\000'
debug: Loading module '\000/lua/user/prefs.lua\000'
debug: Loading module '\000/lua/options/optionslogic.lua\000'
debug: Loading module '\000/lua/keymap/keyactions.lua\000'
info: Compiled shader: /effects/cartographic.fx
info: Compiled shader: /effects/frame.fx
info: Compiled shader: /effects/mesh.fx
info: Compiled shader: /effects/particle.fx
info: Compiled shader: /effects/primbatcher.fx
info: Compiled shader: /effects/range.fx
info: Compiled shader: /effects/sky.fx
info: Compiled shader: /effects/terrain.fx
info: Compiled shader: /effects/ui.fx
info: Compiled shader: /effects/vision.fx
info: Compiled shader: /effects/water2.fx
info: SHADERS COMPILED
debug: Loading module '\000/lua/options/options.lua\000'
info: Hooked /lua/options/options.lua with /nomadhook/lua/options/options.lua
debug: Loading module '\000/lua/usermusic.lua\000'
debug: Loading module '\000/lua/ui/uiutil.lua\000'
info: Hooked /lua/ui/uiutil.lua with /balancehooks/FAFhook/lua/ui/uiutil.lua
debug: Loading module '\000/lua/lazyvar.lua\000'
debug: Loading module '\000/lua/maui/layouthelpers.lua\000'
debug: Loading module '\000/lua/maui/group.lua\000'
debug: Loading module '\000/lua/maui/control.lua\000'
debug: Loading module '\000/lua/maui/text.lua\000'
debug: Loading module '\000/lua/maui/multilinetext.lua\000'
debug: Loading module '\000/lua/maui/button.lua\000'
debug: Loading module '\000/lua/maui/bitmap.lua\000'
debug: Loading module '\000/lua/maui/dragger.lua\000'
debug: Loading module '\000/lua/maui/edit.lua\000'
debug: Loading module '\000/lua/ui/controls/checkbox.lua\000'
debug: Loading module '\000/lua/maui/radiobuttons.lua\000'
debug: Loading module '\000/lua/maui/checkbox.lua\000'
debug: Loading module '\000/lua/maui/border.lua\000'
debug: Loading module '\000/lua/maui/scrollbar.lua\000'
debug: Loading module '\000/lua/maui/cursor.lua\000'
debug: Loading module '\000/lua/ui/controls/border.lua\000'
debug: Loading module '\000/lua/ui/controls/ninepatch.lua\000'
debug: Loading module '\000/lua/maui/itemlist.lua\000'
debug: Loading module '\000/lua/skins/layouts.lua\000'
debug: Loading module '\000/lua/ui/controls/popups/popup.lua\000'
debug: Loading module '\000/lua/ui/dialogs/eschandler.lua\000'
debug: Loading module '\000/lua/system/utils.lua\000'
info: Hooked /lua/system/utils.lua with /nomadhook/lua/system/utils.lua
debug: Wavebank prepared: 2f45510
debug: Wavebank prepared: 2f46678
debug: Wavebank prepared: 2f477e0
debug: Wavebank prepared: 2f48ba8
debug: Wavebank prepared: 2f4a468
debug: Wavebank prepared: 2f4b608
debug: Wavebank prepared: 2f4c8d8
debug: Wavebank prepared: 2f4ff38
debug: Wavebank prepared: 2f510d8
debug: Wavebank prepared: 2f52278
debug: Wavebank prepared: 2f53418
debug: Wavebank prepared: 2f565b8
debug: Wavebank prepared: 2f57758
debug: Wavebank prepared: 2f5b0c0
debug: Wavebank prepared: 2f5fcd0
debug: Wavebank prepared: 2f5fe38
debug: Wavebank prepared: 2f60108
debug: Wavebank prepared: 2f60270
debug: Wavebank prepared: 2f603d8
debug: Wavebank prepared: 2f60540
debug: Wavebank prepared: 2f606a8
debug: Wavebank prepared: 2f60810
debug: Wavebank prepared: 2f60978
debug: Loading module '\000/lua/maui/frame.lua\000'
debug: Loading module '\000/lua/ui/uimain.lua\000'
debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000'
debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000'
debug: Loading module '\000/lua/skins/skins.lua\000'
info: Hooked /lua/skins/skins.lua with /nomadhook/lua/skins/skins.lua
warning: Error running '/lua/ui/uimain.lua:SetupUI': ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(92): You are attempting to set a LazyVar's evaluation function to nil, don't do that!
         stack traceback:
            [C]: in function `error'
            ...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(92): in function `Set'
            ...ramdata\faforever\gamedata\lua.nx2\lua\ui\uiutil.lua(216): in function `SetCurrentSkin'
            ...r forged alliance\gamedata\lua.scd\lua\ui\uimain.lua(34): in function <...r forged alliance\gamedata\lua.scd\lua\ui\uimain.lua:20>


Apparently, Apofenas can start a game, but reported many issues that break the game : "so much buggy interface in nomads, so it's completely impossible to play. No way to pause/repeat build on factories, hard to read economy, impossible to press time out, diplomacy window; see unit health and so on."

Can it be fixed in a more polished lobby update and / or if it requires modification to the Nomads mod, can they be added in the bitbucket repo?
https://bitbucket.org/Brute51/nomads/overview

Thanks in advance.
pip
Supreme Commander
 
Posts: 1826
Joined: 04 Oct 2011, 15:33
Has liked: 191 times
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FAF User Name: pip

Re: Nomads is broken after last lobby update

Postby pip » 08 Apr 2015, 20:20

After updating FAF first, I can launch the game, but as Apofenas said, the in game UI is now broken in many places (Resources, missing buttons and icons in build bar (can't use repeat build), missing meun interface, etc.
pip
Supreme Commander
 
Posts: 1826
Joined: 04 Oct 2011, 15:33
Has liked: 191 times
Been liked: 86 times
FAF User Name: pip


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