Crashing mid game

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

Moderator: PhilipJFry

Crashing mid game

Postby nut123456789 » 13 Mar 2019, 06:59

I'm currently crashing about 5~20 minutes into a game, both on vanilla steam FA as well as in FAF.


I've tried to use compatible mode for WIN7, WIN8, WIN Vista, Win XP SP3, but all of those crash too...
Any help?
I'm pretty sure it's not a surround sound issue as I've changed that as well. I also didn't see the warning for that particular bug either.

This is my current crash log...

Code: Select all
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0232de58
    attempted to read memory at 0x5f5ef079

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game.log /gpgnet 127.0.0.1:53471 /mean 1500.0 /deviation 500.0 /savereplay gpgnet://127.0.0.1:53472/9391788/nut123456789.SCFAreplay /country TW /numgames 0

Callstack:
   Unknown symbol (address 0x0232de58)
   Unknown symbol (address 0x0231e001)
   BaseThreadInitThunk + 31 bytes ((Unknown)(0) + 0 bytes)
   RtlAreBitsSet + 131 bytes ((Unknown)(0) + 0 bytes)
   RtlAreBitsSet + 83 bytes ((Unknown)(0) + 0 bytes)

Last 100 lines of log...

info: Offmapareas are {
info:   { x0=-96, x1=608, y0=20, y1=120 },
info:   { x0=-96, x1=608, y0=396, y1=496 },
info:   { x0=-96, x1=4, y0=120, y1=396 },
info:   { x0=508, x1=608, y0=120, y1=396 }
info: }
debug: Loading module '\000/lua/sim/blip.lua\000'
debug: Loading module '\000/lua/ui/game/scoreaccum.lua\000'
info: *AI DEBUG: ARMY \0002\000: Initiating Archetype using NormalMain
info: playable area coordinates are { 4, 120, 508, 396 }
info: Offmapareas are {
info:   { x0=-96, x1=608, y0=20, y1=120 },
info:   { x0=-96, x1=608, y0=396, y1=496 },
info:   { x0=-96, x1=4, y0=120, y1=396 },
info:   { x0=508, x1=608, y0=120, y1=396 }
info: }
debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000'
info: creating medium fidelity terrain
info: creating low fidelity water
debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
debug: Loading module '\000/lua/renderselectparams.lua\000'
debug: Loading module '\000/lua/editor/instantbuildconditions.lua\000'
debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
debug: Loading module '\000/lua/sim/projectile.lua\000'
debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua
info: AIGetMarkerLocationsEx 22 markers for Land Path Node
info: AIGetMarkerLocationsEx 0 markers for Water Path Node
info: AIGetMarkerLocationsEx 19 markers for Air Path Node
info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node
info: AIGetMarkerLocationsEx 22 markers for Amphibious Path Node (generated from Land/Water markers).
debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000'
debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraph.lua\000'
info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000'
debug: Loading module '\000/lua/tarmacs.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000'
debug: Current gametime: 00:00:30
debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keycategories.lua\000'
debug: Loading module '\000/lua/ui/game/econoverlayparams.lua\000'
debug: Loading module '\000/units/uel0105/uel0105_script.lua\000'
debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000'
debug: Loading module '\000/lua/editor/economybuildconditions.lua\000'
debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000'
debug: Current gametime: 00:01:00
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/units/uel0201/uel0201_script.lua\000'
debug: Current gametime: 00:01:30
debug: Loading module '\000/lua/formations.lua\000'
debug: Current gametime: 00:02:00
debug: Loading module '\000/units/uel0101/uel0101_script.lua\000'
debug: Loading module '\000/units/uel0103/uel0103_script.lua\000'
debug: Loading module '\000/units/ueb0102/ueb0102_script.lua\000'
debug: Current gametime: 00:02:30
debug: Loading module '\000/units/uel0106/uel0106_script.lua\000'
debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000'
debug: Current gametime: 00:03:00
debug: Loading module '\000/lua/simcallbacks.lua\000'
debug: Loading module '\000/lua/simping.lua\000'
debug: Loading module '\000/lua/selfdestruct.lua\000'
debug: Loading module '\000/lua/simcameramarkers.lua\000'
debug: Loading module '\000/lua/simdialogue.lua\000'
debug: Loading module '\000/lua/simdiplomacy.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/lua/weaponpriorities.lua\000'
debug: Loading module '\000/units/uea0102/uea0102_script.lua\000'
debug: Loading module '\000/units/uea0101/uea0101_script.lua\000'
debug: Loading module '\000/units/ueb1202/ueb1202_script.lua\000'
debug: Current gametime: 00:03:30
debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000'
debug: Loading module '\000/lua/terranprojectiles.lua\000'
debug: Loading module '\000/units/uea0103/uea0103_script.lua\000'
debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000'
debug: Loading module '\000/effects/entities/debrismisc09/debrismisc09_script.lua\000'
debug: Loading module '\000/lua/genericdebris.lua\000'
debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000'
debug: Current gametime: 00:04:00
debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000'
debug: Loading module '\000/projectiles/shieldcollider/shieldcollider_script.lua\000'
debug: Current gametime: 00:04:30
debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000'
debug: Loading module '\000/units/ueb1106/ueb1106_script.lua\000'
debug: Current gametime: 00:05:00
debug: Loading module '\000/units/ueb2101/ueb2101_script.lua\000'
debug: Current gametime: 00:05:30
debug: Current gametime: 00:06:00
debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000'
debug: Current gametime: 00:06:30
debug: Loading module '\000/projectiles/tifnapalmcarpetbomb01/tifnapalmcarpetbomb01_script.lua\000'
debug: Loading module '\000/units/ueb2104/ueb2104_script.lua\000'
nut123456789
 
Posts: 2
Joined: 13 Mar 2019, 06:55
Has liked: 0 time
Been liked: 0 time
FAF User Name: nut123456789

Re: Crashing mid game

Postby nut123456789 » 13 Mar 2019, 13:41

Another game, another set of crashes.

Still unsure why.

Code: Select all
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x028cde58
    attempted to read memory at 0x5f5ef079

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game.log /gpgnet 127.0.0.1:56303 /mean 1500.0 /deviation 500.0 /savereplay gpgnet://127.0.0.1:56304/9392266/nut123456789.SCFAreplay /country TW /numgames 0

Callstack:
   Unknown symbol (address 0x028cde58)
   Unknown symbol (address 0x028be001)
   BaseThreadInitThunk + 31 bytes ((Unknown)(0) + 0 bytes)
   RtlAreBitsSet + 131 bytes ((Unknown)(0) + 0 bytes)
   RtlAreBitsSet + 83 bytes ((Unknown)(0) + 0 bytes)

Last 100 lines of log...

info: AIGetMarkerLocationsEx 22 markers for Land Path Node
info: AIGetMarkerLocationsEx 0 markers for Water Path Node
info: AIGetMarkerLocationsEx 19 markers for Air Path Node
info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node
info: AIGetMarkerLocationsEx 22 markers for Amphibious Path Node (generated from Land/Water markers).
debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000'
debug: Loading module '\000/lua/tarmacs.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000'
debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000'
debug: Loading module '\000/units/xsb0101/xsb0101_script.lua\000'
debug: Loading module '\000/lua/seraphimunits.lua\000'
debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000'
debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000'
debug: Loading module '\000/lua/ui/game/commandgraph.lua\000'
info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua
debug: Loading module '\000/lua/formations.lua\000'
debug: Loading module '\000/lua/ui/dialogs/keybindings.lua\000'
debug: Loading module '\000/lua/keymap/properkeynames.lua\000'
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keycategories.lua\000'
debug: Loading module '\000/lua/ui/game/econoverlayparams.lua\000'
debug: Current gametime: 00:00:30
debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000'
debug: Loading module '\000/units/xsl0105/xsl0105_script.lua\000'
debug: Loading module '\000/units/uel0105/uel0105_script.lua\000'
debug: Loading module '\000/units/xsb1101/xsb1101_script.lua\000'
debug: Loading module '\000/lua/editor/economybuildconditions.lua\000'
debug: Loading module '\000/units/xsb1103/xsb1103_script.lua\000'
debug: Current gametime: 00:01:00
debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000'
debug: Loading module '\000/lua/formations.lua\000'
debug: Current gametime: 00:01:30
debug: Loading module '\000/units/uel0201/uel0201_script.lua\000'
debug: Current gametime: 00:02:00
debug: Loading module '\000/units/xsl0101/xsl0101_script.lua\000'
debug: Loading module '\000/units/xsl0103/xsl0103_script.lua\000'
debug: Loading module '\000/units/xsb0102/xsb0102_script.lua\000'
debug: Current gametime: 00:02:30
debug: Loading module '\000/units/xsl0201/xsl0201_script.lua\000'
debug: Loading module '\000/lua/simcallbacks.lua\000'
debug: Loading module '\000/lua/simping.lua\000'
debug: Loading module '\000/lua/selfdestruct.lua\000'
debug: Loading module '\000/lua/simcameramarkers.lua\000'
debug: Loading module '\000/lua/simdialogue.lua\000'
debug: Loading module '\000/lua/simdiplomacy.lua\000'
debug: Loading module '\000/lua/spreadattack.lua\000'
debug: Loading module '\000/lua/weaponpriorities.lua\000'
debug: Current gametime: 00:03:00
debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000'
debug: Loading module '\000/units/xsa0103/xsa0103_script.lua\000'
debug: Current gametime: 00:03:30
debug: Loading module '\000/units/ueb0102/ueb0102_script.lua\000'
debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000'
debug: Loading module '\000/lua/terranprojectiles.lua\000'
debug: Loading module '\000/projectiles/sdfphasicautogun01/sdfphasicautogun01_script.lua\000'
debug: Loading module '\000/lua/seraphimprojectiles.lua\000'
debug: Loading module '\000/effects/entities/debrismisc09/debrismisc09_script.lua\000'
debug: Loading module '\000/lua/genericdebris.lua\000'
debug: Current gametime: 00:04:00
debug: Loading module '\000/units/ueb1202/ueb1202_script.lua\000'
debug: Loading module '\000/units/xsb1102/xsb1102_script.lua\000'
debug: Loading module '\000/units/uea0102/uea0102_script.lua\000'
debug: Current gametime: 00:04:30
debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000'
debug: Loading module '\000/units/xsa0101/xsa0101_script.lua\000'
debug: Current gametime: 00:05:00
debug: Loading module '\000/projectiles/sdfohcannon01/sdfohcannon01_script.lua\000'
debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000'
debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000'
debug: Current gametime: 00:05:30
debug: Loading module '\000/projectiles/shieldcollider/shieldcollider_script.lua\000'
debug: Loading module '\000/units/ueb1106/ueb1106_script.lua\000'
debug: Loading module '\000/units/xsa0102/xsa0102_script.lua\000'
debug: Loading module '\000/projectiles/sboothetacticalbomb01/sboothetacticalbomb01_script.lua\000'
debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000'
debug: Current gametime: 00:06:00
debug: Loading module '\000/units/ueb2104/ueb2104_script.lua\000'
debug: Current gametime: 00:06:30
debug: Loading module '\000/units/uea0103/uea0103_script.lua\000'
debug: Current gametime: 00:07:00
debug: Loading module '\000/units/xsb1105/xsb1105_script.lua\000'
debug: Current gametime: 00:07:30
debug: Loading module '\000/projectiles/tifnapalmcarpetbomb01/tifnapalmcarpetbomb01_script.lua\000'
debug: Current gametime: 00:08:00
debug: Loading module '\000/units/xsb1202/xsb1202_script.lua\000'
debug: Loading module '\000/units/xsb3101/xsb3101_script.lua\000'
debug: Current gametime: 00:08:30
debug: Current gametime: 00:09:00
debug: Loading module '\000/units/xsa0107/xsa0107_script.lua\000'
debug: Current gametime: 00:09:30
debug: Loading module '\000/units/ueb0201/ueb0201_script.lua\000'
debug: Loading module '\000/units/xsb0201/xsb0201_script.lua\000'
debug: Current gametime: 00:10:00
debug: Current gametime: 00:10:30
debug: Current gametime: 00:11:00
debug: Loading module '\000/units/uel0208/uel0208_script.lua\000'
Attachments
downlords-faf-client.log
(150.54 KiB) Downloaded 22 times
nut123456789
 
Posts: 2
Joined: 13 Mar 2019, 06:55
Has liked: 0 time
Been liked: 0 time
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