FAF dont launch in coop campaign [SOLVED]

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

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FAF dont launch in coop campaign

Postby Alimonos » 28 Oct 2018, 22:59

Hello, nice to find this launcher and that still ppl playing the game.

Im having this error while trying to host a coop game so i can get used to changes (custom with ai works perfect btw):

Failed to setup initial search path.

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game.log /gpgnet 127.0.0.1:51179 /mean 1500.0 /deviation 500.0 /savereplay gpgnet://127.0.0.1:15001/8756442/Alimonos.SCFAreplay /country GR /numgames 0

Callstack:
Unknown symbol (address 0x008cef50)

Last 100 lines of log...

warning: Running "C:\ProgramData\FAForever\bin\init.lua" failed: cannot read C:\ProgramData\FAForever\bin\..\fa_path.lua: No such file or directory
stack traceback:
[C]: in function `dofile'
C:\ProgramData\FAForever\bin\init.lua(2): in main chunk


Well i dint install or created the programdata folder and launcher is instaled on (D:) so im confused, any help apretiated.
Using downlords launcher v 0.8

Also the Units page never loads.
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Re: FAF dont launch in coop campaign  [SOLVED]

Postby Geosearchef » 28 Oct 2018, 23:25

viewtopic.php?f=3&t=16464&p=166052&hilit=coop#p166052

Just launch coop via the original/python client once, it will download the coop files, afterwards you can switch back to the java (downlords) client if you want to. (this is fixed since half a year but was blocked by other issues/bugs, we hope to release a v0.9.0 soon, but currently we're having build problems)
Developer, currently working on ICE adapter, Java Client (downlords's client), java api/server.
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Re: FAF dont launch in coop campaign

Postby Alimonos » 29 Oct 2018, 16:30

Thanks it works with the other launcher. though does not seem any harder than original...

Oh sit! nvm its actualy hard :mrgreen:
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