Geosearchef wrote:We moved the test server. The file is currently located at https://geosearchef.de/javaIceTestOLD.exe . You will have to change the server settings on the login page by double clicking the faf logo till I create a new build, we're currently testing the python client.
Change server port from 18001 - > 8001, remove the port from the last link (API) and change it from http - > https.
Instead you can also try the python client release https://github.com/muellni/client/releases .
JAVA
OK, so trying the java client. First, cancel connection. 18001 became 8001. API lost everything after (and including) the colon, and became https. 15001 remained as it was. I then logged in as 'me'. When I go to host a game it doesn't allow me to select a game type, which prevents me from hosting games.
Were we doing something wrong here?
PYTHON:
In any event we've reverted to using the Python 0.26 beta client build. Is there a reason you suggest using FAF Develop as the game mode? Connecting seemed to function with standard FAF (we tried both) - is it less stable with the beta front end somehow? Does FAF Develop incorporate something we need/should have, that FAF doesn't?
When we did a disconnect/reconnect test for the people on LAN (using FAF Develop, if that makes a difference), only one of them reconnected - that is:
1. A & B are on LAN, C is in another location;
2. A hosts game, B and C join;
3. B pulled out network cable, disconnecting from internet;
4. game declared connection issue and started counter;
5. B reinserted network cable and reconnected to C; and
6. A and B never reconnected.
Is this a known ICE problem for LAN clients (reconnection won't function)?