Collection of current bugs

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

Re: Collection of current bugs

Postby Uveso » 16 Jun 2019, 01:50

Code: Select all
Access Denied Exeption
C:\ProgrammData\FAForever\cache\temp.fafreplay

Windows does not allow you (the client) to access this file.
(Maybe you started the client as admin ?)

Please delete everything inside C:\ProgrammData\FAForever\cache\ and try again.
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Re: Collection of current bugs

Postby shoot2kill » 08 Jul 2019, 21:27

After the latest update (3705) FAF wants to repeatedly download update information each time I play a game or do a replay especially if I have restarted FAF. It's slow and time consuming.

Also nearly every replay desyncs early on even though no one is leaving the game or anything.

Is this the place to report issues like this ?

Is there an up to date list of outstanding issues like this that the development team already knows about ?
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Re: Collection of current bugs

Postby beno_83au » 09 Jul 2019, 04:02

shoot2kill wrote:After the latest update (3705) FAF wants to repeatedly download update information each time


I've been getting the same problem, but it looks like it's already been worked on:
https://forums.faforever.com/viewtopic. ... xe#p176162
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Re: Collection of current bugs

Postby JEDI45 » 27 Jul 2019, 13:38

Hey Guys,

Could you please help me with this? Have to be concise because of the rules about new users. Thanks
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Re: Collection of current bugs

Postby sirbarbax » 12 Aug 2019, 17:37

Hi,

I noticed that in windows client when i look in 1 vs 1 ranked match screen i see my rank out of 10000 players, i mean this is for the last month or so but i'm sure that the number of total 1vs1 players varies... so i guess is a bug. So "out of 10000 players" show all the time. In the past this number was not fixed...
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Re: Collection of current bugs

Postby Little Miss Murder » 27 Sep 2019, 20:19

More access violations :( Please halp.

This is on Linux btw.

Code: Select all
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0095854f
    attempted to write memory at 0x01f60000

Program : Z:\home\rhianne\.faforever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log /home/rhianne/.faforever/logs/replay.log /replay gpgnet://lobby.faforever.com/10278634/163435.scfareplay /replayid 10278634

Callstack:
   Unknown symbol (address 0x0095854f)

Last 100 lines of log...

debug: Loading module '\000/projectiles/sanheavycavitationtorpedo04/sanheavycavitationtorpedo04_script.lua\000'
debug: Loading module '\000/projectiles/caaautocannon02/caaautocannon02_script.lua\000'
debug: Loading module '\000/projectiles/caaburstcloud01/caaburstcloud01_script.lua\000'
debug: Current gametime: 00:19:00
debug: Loading module '\000/units/xrs0205/xrs0205_script.lua\000'
debug: Current gametime: 00:19:30
debug: Current gametime: 00:20:00
debug: Loading module '\000/projectiles/saashleoaagatlinggun03/saashleoaagatlinggun03_script.lua\000'
debug: Current gametime: 00:20:30
debug: Loading module '\000/units/ueb2303/ueb2303_script.lua\000'
debug: Loading module '\000/projectiles/tdphalanx01/tdphalanx01_script.lua\000'
debug: Loading module '\000/units/xsb0201/xsb0201_script.lua\000'
debug: Loading module '\000/units/ueb2301/ueb2301_script.lua\000'
debug: Loading module '\000/units/xrl0305/xrl0305_script.lua\000'
debug: Current gametime: 00:21:00
debug: Loading module '\000/units/del0204/del0204_script.lua\000'
debug: Loading module '\000/projectiles/tdfgauss02/tdfgauss02_script.lua\000'
debug: Loading module '\000/projectiles/sananaittorpedo01/sananaittorpedo01_script.lua\000'
debug: Loading module '\000/projectiles/tananglertorpedo01/tananglertorpedo01_script.lua\000'
debug: Loading module '\000/projectiles/sboothetacticalbomb02/sboothetacticalbomb02_script.lua\000'
debug: Loading module '\000/projectiles/sdfohcannon01/sdfohcannon01_script.lua\000'
debug: Loading module '\000/units/xsl0103/xsl0103_script.lua\000'
debug: Loading module '\000/projectiles/simantimissile02/simantimissile02_script.lua\000'
debug: Loading module '\000/projectiles/timantitorpedo01/timantitorpedo01_script.lua\000'
debug: Current gametime: 00:21:30
debug: Loading module '\000/units/zsb9501/zsb9501_script.lua\000'
info: *ERROR: CollisionBeam:OnImpact(): UNKNOWN TARGET TYPE \000"ProjectileUnderwater"
debug: Loading module '\000/units/urb0303/urb0303_script.lua\000'
debug: Loading module '\000/projectiles/cdfheavydisintegratorpulselaser01/cdfheavydisintegratorpulselaser01_script.lua\000'
debug: Loading module '\000/units/ueb3104/ueb3104_script.lua\000'
debug: Current gametime: 00:22:00
debug: Loading module '\000/projectiles/tananglertorpedo03/tananglertorpedo03_script.lua\000'
debug: Loading module '\000/units/urs0302/urs0302_script.lua\000'
debug: Loading module '\000/units/xsl0202/xsl0202_script.lua\000'
debug: Loading module '\000/projectiles/tdffragmentationgrenade01/tdffragmentationgrenade01_script.lua\000'
debug: Current gametime: 00:22:30
debug: Loading module '\000/projectiles/tdfplasma02/tdfplasma02_script.lua\000'
debug: Loading module '\000/units/xsb4202/xsb4202_script.lua\000'
debug: Loading module '\000/units/xsb1104/xsb1104_script.lua\000'
debug: Loading module '\000/units/urb1301/urb1301_script.lua\000'
debug: Current gametime: 00:23:00
debug: Loading module '\000/units/drl0204/drl0204_script.lua\000'
debug: Loading module '\000/units/urs0203/urs0203_script.lua\000'
info: syncing max ping markers: \00015
debug: Loading module '\000/units/uab0304/uab0304_script.lua\000'
debug: Loading module '\000/units/xsb3201/xsb3201_script.lua\000'
info: syncing max ping markers: \00015
debug: Loading module '\000/projectiles/cdfrocketiridium02/cdfrocketiridium02_script.lua\000'
debug: Current gametime: 00:23:30
debug: Loading module '\000/units/urs0303/urs0303_script.lua\000'
debug: Loading module '\000/projectiles/sifthunthoartilleryshell01/sifthunthoartilleryshell01_script.lua\000'
debug: Loading module '\000/projectiles/sifthunthoartilleryshell02/sifthunthoartilleryshell02_script.lua\000'
debug: Loading module '\000/units/xsb4201/xsb4201_script.lua\000'
debug: Current gametime: 00:24:00
debug: Loading module '\000/units/urb4302/urb4302_script.lua\000'
debug: Loading module '\000/units/xsb3104/xsb3104_script.lua\000'
debug: Loading module '\000/units/urs0304/urs0304_script.lua\000'
debug: Current gametime: 00:24:30
debug: Loading module '\000/units/uab4301/uab4301_script.lua\000'
debug: Loading module '\000/effects/entities/debrisboneattachhigh01/debrisboneattachhigh01_script.lua\000'
debug: Loading module '\000/units/ual0301/ual0301_script.lua\000'
debug: Loading module '\000/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_script.lua\000'
debug: Loading module '\000/projectiles/sdfaireaubolter01/sdfaireaubolter01_script.lua\000'
debug: Loading module '\000/projectiles/cifempfluxwarhead02/cifempfluxwarhead02_script.lua\000'
debug: Loading module '\000/lua/sim/damagearea.lua\000'
warning: ACU kill detected. Rating for ranked games is now enforced.
debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect01_script.lua\000'
debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect02_script.lua\000'
debug: Loading module '\000/effects/empfluxwarhead/empfluxwarheadeffect03_script.lua\000'
debug: Loading module '\000/projectiles/cifempfluxwarhead03/cifempfluxwarhead03_script.lua\000'
debug: Current gametime: 00:25:00
info: Sending game result: 2 score 1
debug: Loading module '\000/lua/ui/game/gameresult.lua\000'
info: GAMERESULT : \000score 1
info: Sending game result: 1 defeat -10
info: GAMERESULT : \000defeat -10
debug: Loading module '\000/lua/ui/dialogs/score.lua\000'
debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000'
debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000'
debug: Current gametime: 00:25:30
debug: Loading module '\000/units/xsb2304/xsb2304_script.lua\000'
debug: Current gametime: 00:26:00
debug: Loading module '\000/projectiles/cantorpedonanite01/cantorpedonanite01_script.lua\000'
debug: Loading module '\000/units/urb4206/urb4206_script.lua\000'
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/unknown_icon.dds
debug: Loading module '\000/units/urb0304/urb0304_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff00fb9) supplied in a pose update.
debug: Current gametime: 00:26:30
debug: Loading module '\000/units/uab4302/uab4302_script.lua\000'
debug: Loading module '\000/units/url0309/url0309_script.lua\000'
debug: Loading module '\000/projectiles/saalosaareautocannon04/saalosaareautocannon04_script.lua\000'
debug: Current gametime: 00:27:00
debug: Loading module '\000/projectiles/cdfprotoncannon03/cdfprotoncannon03_script.lua\000'
debug: Loading module '\000/units/url0301/url0301_script.lua\000'
debug: Current gametime: 00:27:30
debug: Loading module '\000/projectiles/cifmissiletactical02/cifmissiletactical02_script.lua\000'
debug: Loading module '\000/units/xsl0203/xsl0203_script.lua\000'
debug: Current gametime: 00:28:00
debug: Loading module '\000/units/xsb4302/xsb4302_script.lua\000'
debug: Loading module '\000/units/uab1104/uab1104_script.lua\000'
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Re: Collection of current bugs

Postby Uveso » 28 Sep 2019, 03:47

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0095854f

This error is already known:
https://github.com/FAForever/fa/issues/1445

It's a memory error inside the c-engine. (32-Bit memory full)
Often caused by using many/big (unit) mods.
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Re: Collection of current bugs

Postby Little Miss Murder » 28 Sep 2019, 11:37

Thank you.

I am only using [e]pls, but I will disable it and see.
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Re: Collection of current bugs

Postby Little Miss Murder » 24 Oct 2019, 18:42

Minor bug report concerning the recent addition of the auto slot-filling feature and hosting a co-op game:

A picture is worth a thousand words, as the saying goes:

Screenshot from 2019-10-24 18-37-24.png
Screenshot from 2019-10-24 18-37-24.png (302.03 KiB) Viewed 203 times


Thank you! <3
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