by Pro100Enze » 28 Oct 2017, 20:37
hi all had this problem and can't connect to the game writes this error
Traceback (most recent call last):
File "src\games\_gameswidget.py", line 349, in gameDoubleClicked
File "src\fa\check.py", line 133, in check
File "src\fa\updater.py", line 299, in run
File "src\fa\updater.py", line 571, in doUpdate
File "src\fa\updater.py", line 763, in failureDialog
Exception: Update started at 2017-10-28 21:35:57
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2017-10-28 21:35:57
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP) - 324 bytes
Files to update: [ForgedAlliance.exe, init_faf.lua, init_ladder1v1.lua, GDFBinary.dll, SupComDataPath.lua, SupComDataPathFAF.lua, init_nonxt.lua]
writeToServer(UPDATE, [bin, GDFBinary.dll, 6f57f59c2e705d7a5a02d49e3915cb26])
writeToServer(UPDATE, [bin, init_ladder1v1.lua, ea96ac9cec88af29c08556c96465acfe])
writeToServer(UPDATE, [bin, ForgedAlliance.exe, 6ca19563c80509050f7693cd19d1526e])
writeToServer(UPDATE, [bin, init_faf.lua, 453056145eb17db9adf48a25eb1a7fd6])
writeToServer(UPDATE, [bin, init_nonxt.lua, 16da7063ae3309c154a2c544f559b3a9])
writeToServer(UPDATE, [bin, SupComDataPath.lua, 55ac1ef97845f2291da64b830299331e])
writeToServer(UPDATE, [bin, SupComDataPathFAF.lua, 962c9d1327657d77184adcf358c628f1])
handleAction(UP_TO_DATE) - 54 bytes
file : GDFBinary.dll
GDFBinary.dll is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : init_ladder1v1.lua
init_ladder1v1.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : ForgedAlliance.exe
ForgedAlliance.exe is up to date.
handleAction(UP_TO_DATE) - 52 bytes
file : init_faf.lua
init_faf.lua is up to date.
handleAction(UP_TO_DATE) - 56 bytes
file : init_nonxt.lua
init_nonxt.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : SupComDataPath.lua
SupComDataPath.lua is up to date.
handleAction(UP_TO_DATE) - 70 bytes
file : SupComDataPathFAF.lua
SupComDataPathFAF.lua is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
handleAction(LIST_FILES_TO_UP) - 374 bytes
Files to update: [faforever.faf, effects.nx2, env.nx2, loc.nx2, lua.nx2, meshes.nx2, modules.nx2, projectiles.nx2, schook.nx2, textures.nx2, units.nx2, etc.nx2]
writeToServer(UPDATE, [gamedata, faforever.faf, 51c196294638c22071dc8ee01e55771e])
writeToServer(UPDATE, [gamedata, schook.nx2, 20f903af06a09bbbffd9f4e983896979])
writeToServer(UPDATE, [gamedata, loc.nx2, 24c8289ac27eb0027900484ca626ba8f])
writeToServer(UPDATE, [gamedata, etc.nx2, 09ffea2207ad0fbbc2ab11435ea05d74])
writeToServer(UPDATE, [gamedata, lua.nx2, e32a2cdd2f626b5f50223ca92d00d47b])
writeToServer(UPDATE, [gamedata, modules.nx2, 8eaeb838a8a6f2585351d50e4a20d5d9])
EXCEPTION: [Errno 13] Permission denied
Runtime info:
FAF Username: Pro100Enze
FAF Version: 0.16.1-rc.1+2374
FAF Environment: production
FAF Directory: C:\ProgramData\FAForever
FA Path: : C:\Program Files (x86)\Supreme Commander\Supreme Commander - Forged Alliance
Home Directory: C:\ProgramData\FAForever\user
Platform: Windows-10-10.0.15063
Uname: uname_result(system='Windows', node='DESKTOP-R0BC6B3', release='10', version='10.0.15063', machine='AMD64', processor='Intel64 Family 6 Model 42 Stepping 7, GenuineIntel')
what to do I want to play