0.16.0 Testing Feedback Thread

This is for troubleshooting of problems with the FAF client and Forged Alliance game.

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0.16.0 Testing Feedback Thread

Postby DukeOfEarl » 10 Aug 2017, 05:44

This is the feedback thread for the FAF Client 0.16.0 Public Testing.

Write any feedback here.
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Re: 0.16.0 Testing Feedback Thread

Postby Jabokoe » 11 Aug 2017, 10:53

I think the map vault is permanently a 404 page of ngineerd (based on a twitter and github link in the 404?) for me. Mods tab in the vault seems fine.

Other non issues: smaller fonts seem smaller, larger seem larger. Some wierd narrow fonts going on. I'd probably blame my DPI settings for that at this point acting wierd with the Qt render.


EDIT: Oh it seems it can't actually fetch maps needed for ladder if they don't happen to be in my cache :/ Guess I'll have to roll back the client via an uninstall of the beta or wait for update to a hotfix?

EDIT2: NVM temp server outage. Sorry about forgetting the logs.
Last edited by Jabokoe on 12 Aug 2017, 05:57, edited 1 time in total.
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Re: 0.16.0 Testing Feedback Thread

Postby PhilipJFry » 11 Aug 2017, 15:00

please post logs when reporting issues
i'm using the 0.16.0 client and the map vault works fine for me
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post logs
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Re: 0.16.0 Testing Feedback Thread

Postby DukeOfEarl » 12 Aug 2017, 00:20

That was a server issue we had for ten minutes yesterday.
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Re: 0.16.0 Testing Feedback Thread

Postby Morgrock » 12 Aug 2017, 21:47

Hello. I am testing the new FAF client. Today I ran "Friends only" lobby with password, set Sendbox as a victory condition for the lobby and launch the game. There was only me in the lobby. Then I found out that every time I try to Rehost (using respective option in Main menu), FAF shows "Uncaught exception!" window with the following information:

Traceback (most recent call last):
File "src\client\_clientwindow.py", line 1180, in request_launch
File "src\client\connection.py", line 259, in send
File "C:\Python36\lib\json\__init__.py", line 231, in dumps
File "C:\Python36\lib\json\encoder.py", line 199, in encode
File "C:\Python36\lib\json\encoder.py", line 257, in iterencode
File "C:\Python36\lib\json\encoder.py", line 180, in default
TypeError: Object of type 'GameVisibility' is not JSON serializable

Runtime info:

FAF Username: morg_PEKA_rock
FAF Version: 0.16.0-rc.4+128
FAF Environment: production
FAF Directory: C:\ProgramData\FAForever
FA Path: : C:\Igryli\Supreme Commander\Supreme Commander - Forged Alliance
Home Directory: C:/Users/User/Documents

Please let me know if you need any further information.
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Re: 0.16.0 Testing Feedback Thread

Postby jackherer » 13 Aug 2017, 14:47

I have weird connectivity behavior since i update to 0.16.0
When i start faf i don't get connected to anything, for 10 or 20 sec, sometimes it asks for my password again, sometimes i have to use the disconnect button (the one in the logo) and it work fine.

Here is a video thats explain better i think https://www.youtube.com/watch?v=q2Piu7n ... e=youtu.be
and logs : https://justpaste.it/1a12m

I dont have this issue in previous version
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Re: 0.16.0 Testing Feedback Thread

Postby jackherer » 13 Aug 2017, 23:00

I had a crash tonight alwo while lobbysim

Traceback (most recent call last):
File "src\connectivity\qturnsocket.py", line 160, in _readyRead
File "src\connectivity\qturnsocket.py", line 153, in handle_data
TypeError: object of type 'NoneType' has no len()

Runtime info:

FAF Username: Jackherer
FAF Version: 0.16.0-rc.4+128
FAF Environment: production
FAF Directory: C:\ProgramData\FAForever
FA Path: : D:\SteamLibrary\steamapps\common\Supreme Commander Forged Alliance
Home Directory: C:/Users/Jackherer/Documents
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Re: 0.16.0 Testing Feedback Thread

Postby Jabokoe » 14 Aug 2017, 13:05

I managed to reproduce the same error as Morgrock making a "Public" game. Seems game visibility in general is not serializable then.
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Re: 0.16.0 Testing Feedback Thread

Postby Jabokoe » 16 Aug 2017, 07:03

Updater and its settings seem to work, looks nice.
Image

I noticed the "Release Info" link doesn't work right now because it assumes its pointing to the main FAF repo (instead of Wesmania's). I thought to bring it up because maybe you want to consolidate how the release_url override in the INI functions. The updating works just fine though so no worries.
_____________________

Just had an issue where after losing connection in the game, and trying to chat in the client which also had a disrupted connection. I got into an infinite login loop. (FA was still running in the background.) When I cancelled the re-login attempt it threw an exception in clientwindow.py. After that it kept saying how FA was still running while I was trying to tab into FA to close it :P
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Re: 0.16.0 Testing Feedback Thread

Postby DukeOfEarl » 18 Aug 2017, 13:59

0.16.0-rc.1 has now been generally released, so this thread is no longer needed. Thank you all for helping out!
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